MrMaho and Claude Opus 5.5
983291a4b3
Satsuma no longer falls apart when driving together; automatic passenger seat
...
- A driven vehicle is no longer released after 3 s without data (a short hitch
of the driver, e.g. saving, stopped the car instantly on the passenger's side
and ripped the parts off, which then synced to everyone): 30 s timeout, on
release it keeps the driver's velocity and part joints stay unbreakable for
3 more seconds
- Cargo in a moving vehicle belongs to its driver (passengers no longer claim
items in the car, which then followed late and kinematic at the driver's end
and knocked seats and parts off)
- Passenger: sit down automatically by stepping into the open passenger door,
also without a driver (seat from the game's DriverHeadPivot); Space or P to
get out
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-02 10:23:25 +02:00
MrMaho and Claude Opus 5.5
2faf03035a
Fewer hitches: FSM scene scans less often, damage safety check one mesh at a time; hitch detector (per-subsystem timing, reports MSCO part or game) in the F7 console
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:36:33 +02:00
MrMaho and Claude Opus 5.5
4801539b9d
Fix oil leaking after joining: don't sync game-computed leak states/rates (LeakOilpan, LeakOilfilter, ...); vars <filter> diagnostic command
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:29:34 +02:00
MrMaho and Claude Opus 5.5
7d341126e8
Crisp launcher (sizes and fonts scaled in screen pixels instead of a GUI matrix), fps command and display, fewer hitches (staggered scans, shared rigidbody scan, crash-damage mesh reads only after impacts, rarer vehicle fx lookups, cached display prefs)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:26:43 +02:00
MrMaho and Claude Opus 5.5
0b55d270e5
Launcher fullscreen and auto-scaled (GUI matrix, lists grow with the screen), game menu fully covered and muted, no minimize
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:06:34 +02:00
MrMaho and Claude Opus 5.5
e844446a21
P2P host lobby: CONTINUE own save or NEW GAME (previous save backed up to MSCO_Saves, new world saved and sent to waiting players)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 19:44:25 +02:00
Nico Meister and Claude Opus 5.5
ce2fbdfc10
Passenger/driver sit still in moving cars: seat pose sent relative to the vehicle (backward-compatible), no backward pull; remote cars/traffic extrapolate in physics time and interpolate; UI polish (shadows, borders, gradient buttons, server list hover, fill bars, colored ping)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-28 20:52:56 +02:00
MrMaho and Claude Opus 5.5
8e00640732
Favorites: heart toggle, Favorites tab with nicknames, /switch <nickname> quick server switch, fav command
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 18:24:00 +02:00
MrMaho and Claude Opus 5.5
8dae3ac13d
Per-player needs, jumping figure, round belt/shoulders/boots, reset-point UI
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 17:48:16 +02:00
MrMaho and Claude Opus 5.5
09c85e3d96
Keep kick reason and reconnect intent across MSCLoader's mod reload on returning to the menu
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 17:31:47 +02:00
MrMaho and Claude Opus 5.5
526f9e9c77
Door/hood sync via hinge spring instead of teleport (fixes NaN crash and parts falling off); join/leave toasts
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:59:01 +02:00
MrMaho and Claude Opus 5.5
097d1e87de
Sync vehicle controls (ignition, engine, lights ...), stop forced starter sound, auto-reconnect after server restart or lost connection
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:51:39 +02:00
MrMaho and Claude Opus 5.5
bddc1efe76
Admin WORLD tab: reset world, backup now, list and restore save backups
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:43:40 +02:00
MrMaho and Claude Opus 5.5
31e630dccb
Disconnect/kick prompt with reason, reconnect after world reset with retries; stop mass 'consumed' deletes on scene reload
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:31:40 +02:00
MrMaho and Claude Opus 5.5
90c1af4513
Sync car doors, hood and trunk angles
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 15:13:08 +02:00
MrMaho and Claude Opus 5.5
2eb15f2166
2.8: sync bought/consumed items, wheel spin, crash damage, jobs/shop, traffic
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 14:58:38 +02:00
MrMaho and Claude Opus 5.5
96e8790f0b
Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 13:27:20 +02:00
MrMaho and Claude Opus 5.5
b3405d3752
Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 11:15:18 +02:00
MrMaho and Claude Opus 5.5
bdaedcc1e8
Server closes connections gracefully so kick/ban/reset/shutdown messages arrive; status dot and HUD yellow until really connected (also while reconnecting)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:59:50 +02:00
MrMaho and Claude Opus 5.5
0ae4dae28d
Show why you were disconnected in the main menu; reset-world / reload-save make all players reconnect automatically
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:46:34 +02:00
MrMaho and Claude Opus 5.5
bba20cf991
Own main menu (game's Continue/New Game/Credits/Changelog/Quit hidden, QUIT in the launcher); new server profile layout; admin items: ratchet set, battery, shop items; session shows server player limit
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:41:54 +02:00
MrMaho and Claude Opus 5.5
9f55646123
Session view: show the server's player limit (not the P2P limit of 3) and a server-appropriate status text
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:34:47 +02:00
MrMaho and Claude Opus 5.5
2000fc677f
Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:15:01 +02:00
MrMaho and Claude Opus 5.5
0c15459302
All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 09:53:40 +02:00
MrMaho and Claude Opus 5.5
1dc65ac553
Passenger: player colliders off while riding (they pushed seats/parts out, physics crashed); last position: not overwritten by the save's start point, invalid positions ignored, saved when a player leaves
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 09:51:25 +02:00
MrMaho and Claude Opus 5.5
b853425037
Smoother sync: predict remote objects/cars from their velocity, 30 updates/s for objects and players
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 09:22:07 +02:00
MrMaho and Claude Opus 5.5
ce4aa7e0a6
MSCO console on F7 (F8 opens the game's own test menu in the pause menu)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 09:13:33 +02:00
MrMaho and Claude Opus 5.5
647acda46c
Join: replay part actions first, then rescan and place objects (detached parts no longer stuck in the car); rescan right after remote disassembly; lift out bodies that keep getting flung
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 08:52:53 +02:00
MrMaho and Claude Opus 5.5
477949e559
Don't sync parts that are attached to a vehicle (they were flung away / car fell apart); softer plaid, calmer colors
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 08:40:46 +02:00
MrMaho and Claude Opus 5.5
d7a9479baa
Pause game input while typing (chat/console/admin); isolate sync subsystems so one error doesn't stop everything
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 23:56:14 +02:00
MrMaho and Claude Opus 5.5
e050712c0d
Own MSC-style player figure instead of cloned NPCs; stop objects flung away by physics
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 23:28:43 +02:00
MrMaho and Claude Opus 5.5
24cd485bcc
Validate stored vehicle/object poses, show positions in 'vehicles', admin: Satsuma to me
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 23:25:00 +02:00
MrMaho and Claude Opus 5.5
d32cdd5693
Player models: bind pose + procedural animation (no more ragdoll poses); passenger feedback in chat
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 22:50:52 +02:00
MrMaho and Claude Opus 5.5
6d349399ab
Ping measurement and display (console: ping)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 22:45:11 +02:00
MrMaho and Claude Opus 5.5
b408be7559
Fixed master address, admin cheats (money, needs, goto/bring), docs page
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 21:56:17 +02:00
MrMaho
e77ccf2f33
Beta Release
2026-09-26 19:37:28 +02:00
MrMaho
adca4d9167
Add project files.
2026-09-26 00:08:05 +02:00