Own MSC-style player figure instead of cloned NPCs; stop objects flung away by physics
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1435,8 +1435,12 @@ namespace MSCO
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static Color PlayerColor(int id)
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{
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Color[] colors = { Color.cyan, new Color(1f, 0.55f, 0.1f), Color.green, Color.magenta,
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Color.yellow, new Color(0.4f, 0.6f, 1f), Color.red, Color.white };
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// Gedeckte Farben wie Flanellhemden/Arbeitsjacken in MSC
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Color[] colors =
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{
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new Color(0.6f, 0.13f, 0.12f), new Color(0.16f, 0.25f, 0.5f), new Color(0.2f, 0.38f, 0.2f), new Color(0.7f, 0.52f, 0.14f),
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new Color(0.42f, 0.28f, 0.17f), new Color(0.33f, 0.36f, 0.4f), new Color(0.45f, 0.14f, 0.3f), new Color(0.38f, 0.4f, 0.16f)
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};
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return colors[id % colors.Length];
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}
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