Own MSC-style player figure instead of cloned NPCs; stop objects flung away by physics

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-09-26 23:28:43 +02:00
co-authored by Claude Opus 5.5
parent 24cd485bcc
commit e050712c0d
6 changed files with 172 additions and 496 deletions
+6 -2
View File
@@ -1435,8 +1435,12 @@ namespace MSCO
static Color PlayerColor(int id)
{
Color[] colors = { Color.cyan, new Color(1f, 0.55f, 0.1f), Color.green, Color.magenta,
Color.yellow, new Color(0.4f, 0.6f, 1f), Color.red, Color.white };
// Gedeckte Farben wie Flanellhemden/Arbeitsjacken in MSC
Color[] colors =
{
new Color(0.6f, 0.13f, 0.12f), new Color(0.16f, 0.25f, 0.5f), new Color(0.2f, 0.38f, 0.2f), new Color(0.7f, 0.52f, 0.14f),
new Color(0.42f, 0.28f, 0.17f), new Color(0.33f, 0.36f, 0.4f), new Color(0.45f, 0.14f, 0.3f), new Color(0.38f, 0.4f, 0.16f)
};
return colors[id % colors.Length];
}