MrMaho and Claude Opus 5.5
2d38c8bee9
Compare only major.minor of the client's mod version
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-02 17:48:23 +02:00
MrMaho and Claude Opus 5.5
e94123fa40
New game from the panel instead of an uploaded save (2.9.3)
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World & Backups -> Start new game (console: new-game, also when stopped):
the save is backed up and replaced by a new-game marker (also as reset
point). Joining players are told to start a new game; the server pulls the
first player's save and from then on runs normally. Reset world returns to
a new game when the reset point is one.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-02 17:36:33 +02:00
MrMaho and Claude Opus 5.5
06a58e08d5
Store job/shop values and vehicle switch states for late joiners (2.9.2)
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WorldVars and VehicleControls were only relayed; players joining later only
got them with the next save pull. They are now stored in world.json (cleared
with a new save) and appended to the world snapshot (old clients ignore it).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-02 14:11:05 +02:00
MrMaho and Claude Opus 5.5
1ab9a01efb
Server updates from the web panel with progress screen
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- Updater checks git.mbm.wtf every 6 h (and on demand) for a newer <Version>
on main, shows the new commits and the required mod version
- Install: download the source, build it with dotnet publish into
data/app/current, warn players and restart (exit code 75 for Docker/systemd,
self-relaunch on Windows). At startup a newer installed update is loaded in
its own AssemblyLoadContext; after 3 failed starts the built-in version runs
- Panel: Update page, sidebar badge, full-screen progress overlay (download,
build, install, restart) that survives the restart and reloads the panel
- Panel sessions survive restarts (hashed tokens in data/panel_sessions.json)
- Docker image is based on the .NET SDK so it can build updates
- Version 2.9.0
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 21:07:09 +02:00
MrMaho and Claude Opus 5.5
1a2431db3a
License: running server keeps running until the next restart
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The configurable LicenseGraceHours setting is gone. If the master is down or
rejects the key, a running server now only warns and keeps running until the
next restart; a (re)start still works up to 72 h after the last confirmation.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:45:38 +02:00
MrMaho and Claude Opus 5.5
816c538705
Fewer hitches: regular save-game pull only when something changed since the last save (saving freezes the game briefly), default interval 10 min
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:36:07 +02:00
MrMaho and Claude Opus 5.5
14db3ef4f4
License grace period: keep running when the master is down or rejects the key (LicenseGraceHours, default 72 h), start with the last confirmed license, auto-retry; panel restart button (port/panel settings without program restart, login kept); tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-01 20:02:05 +02:00
MrMaho and Claude Opus 5.5
8df6cbcafc
Panel: German/English, redesigned sidebar, in-game admins page, Steam Web API key link, RAR/7z save upload (SharpCompress), responsive cards; upload errors return 400; tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 19:40:46 +02:00
MrMaho and Claude Opus 5.5
c74c48dfc8
Panel independent of the game server: ServerHost owns port + panel and starts/stops the game server; panel works while stopped/crashed/unconfigured (settings, save ZIP upload, backups, bans offline); crash auto-restart; players told 'offline'; tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 19:02:08 +02:00
MrMaho and Claude Opus 5.5
f8aad82d18
Web panel (like txAdmin) on the game port: login/roles/users, players, kick/ban/op, bans, live console, world reset/backups/restore, settings editor, save ZIP upload/download, start/stop/restart; in-process restart loop; tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 18:18:58 +02:00
MrMaho and Claude Opus 5.5
f23671704d
reset-world restores the original save (reset point in data/save_original), set-reset-point; per-player needs stored and returned; tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 17:48:28 +02:00
MrMaho and Claude Opus 5.5
53cda0cbc2
Relay vehicle controls; on shutdown tell players to reconnect (restart) instead of a final disconnect
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:51:48 +02:00
MrMaho and Claude Opus 5.5
0f62c17c90
Admin world actions (reset, backup, restore) over AdminAction; backup list in admin list; 'backup' command; safer restore via staging; tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:43:48 +02:00
MrMaho and Claude Opus 5.5
9444ffa109
Cap consumed-item reports per player (max 20/min); test
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 16:31:54 +02:00
MrMaho and Claude Opus 5.5
eac0ac046b
Relay car door angles (HingeStates); test
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 15:13:13 +02:00
MrMaho and Claude Opus 5.5
3b17baf739
Performance: frame broadcasts once, Socket.Select instead of fixed sleep, reuse message list
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 15:03:51 +02:00
MrMaho and Claude Opus 5.5
6f8474d66b
2.8: relay bought/consumed items (stored for joiners), crash damage, job values, traffic (world authority only); tests
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 14:58:47 +02:00
MrMaho and Claude Opus 5.5
b9c7d33294
Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 13:27:34 +02:00
MrMaho and Claude Opus 5.5
2deb6d2d1e
Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 11:15:45 +02:00
MrMaho and Claude Opus 5.5
57e1d3d3a8
Server closes connections gracefully so kick/ban/reset/shutdown messages arrive; status dot and HUD yellow until really connected (also while reconnecting)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 11:00:06 +02:00
MrMaho and Claude Opus 5.5
08844b18ac
Show why you were disconnected in the main menu; reset-world / reload-save make all players reconnect automatically
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:46:45 +02:00
MrMaho and Claude Opus 5.5
85fbb8a3ce
Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 10:15:35 +02:00
MrMaho and Claude Opus 5.5
ba396146f2
Passenger: player colliders off while riding (they pushed seats/parts out, physics crashed); last position: not overwritten by the save's start point, invalid positions ignored, saved when a player leaves
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-27 09:51:37 +02:00
MrMaho and Claude Opus 5.5
d784c88841
Version 2.7
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 23:58:11 +02:00
MrMaho and Claude Opus 5.5
c70b284e17
Security: admin rights only for Steam-verified SteamIDs; protocol test suite (Tests/)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 23:51:18 +02:00
MrMaho and Claude Opus 5.5
741082f237
Ping measurement and display (console: ping)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 22:45:21 +02:00
MrMaho and Claude Opus 5.5
0ab5b32d08
Fixed master address, admin cheats (money, needs, goto/bring), docs page
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 21:56:31 +02:00
MrMaho and Claude Opus 5.5
48f76e97cc
Clear message instead of crash when data/ or the save is not readable
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 21:15:13 +02:00
MrMaho and Claude Opus 5.5
0d289879f4
MSCO dedicated server 2.6: code, Docker, systemd, README
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-09-26 19:45:02 +02:00