Ping measurement and display (console: ping)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -263,6 +263,8 @@ public sealed class GameServer
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return;
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case MsgType.Ping:
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// Mit Zeitstempel: sofort zurückschicken, damit der Spieler seinen Ping sieht
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if (m.Payload.Length > 0 && m.Payload.Length <= 16) c.Conn.Send(MsgType.Pong, m.Payload);
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return;
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case MsgType.AdminListRequest:
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