 MrMahoandClaude Opus 5.5
|
7d341126e8
|
Crisp launcher (sizes and fonts scaled in screen pixels instead of a GUI matrix), fps command and display, fewer hitches (staggered scans, shared rigidbody scan, crash-damage mesh reads only after impacts, rarer vehicle fx lookups, cached display prefs)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-10-01 20:26:43 +02:00 |
|
 Nico MeisterandClaude Opus 5.5
|
ce2fbdfc10
|
Passenger/driver sit still in moving cars: seat pose sent relative to the vehicle (backward-compatible), no backward pull; remote cars/traffic extrapolate in physics time and interpolate; UI polish (shadows, borders, gradient buttons, server list hover, fill bars, colored ping)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-28 20:52:56 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
31e630dccb
|
Disconnect/kick prompt with reason, reconnect after world reset with retries; stop mass 'consumed' deletes on scene reload
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 16:31:40 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
9b8c64d0c6
|
Performance: time-sliced checks for idle objects, fewer allocations, rarer damage checks for parked cars
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 15:03:45 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
2eb15f2166
|
2.8: sync bought/consumed items, wheel spin, crash damage, jobs/shop, traffic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 14:58:38 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
96e8790f0b
|
Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 13:27:20 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
b3405d3752
|
Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 11:15:18 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
0c15459302
|
All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 09:53:40 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
b853425037
|
Smoother sync: predict remote objects/cars from their velocity, 30 updates/s for objects and players
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 09:22:07 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
bdd86336c2
|
Remote-driven car: keep attached parts on unbreakable joints instead of switching them kinematic (that broke the joints and the car fell apart); passenger range measured to the car body
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 09:18:39 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
647acda46c
|
Join: replay part actions first, then rescan and place objects (detached parts no longer stuck in the car); rescan right after remote disassembly; lift out bodies that keep getting flung
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 08:52:53 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
8346cd9b09
|
Don't snatch an item another player is carrying just because it passes in front of your face
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 08:42:50 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
477949e559
|
Don't sync parts that are attached to a vehicle (they were flung away / car fell apart); softer plaid, calmer colors
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-27 08:40:46 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
f4d154d4a5
|
Freeze attached parts of remote-driven vehicles (joints broke, car fell apart); don't sync bolt tightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-26 23:39:43 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
e050712c0d
|
Own MSC-style player figure instead of cloned NPCs; stop objects flung away by physics
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-26 23:28:43 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
24cd485bcc
|
Validate stored vehicle/object poses, show positions in 'vehicles', admin: Satsuma to me
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-26 23:25:00 +02:00 |
|
 MrMahoandClaude Opus 5.5
|
b33cd82e68
|
Fix: vehicles were treated as held items (car tilted with the driver's head)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
2026-09-26 22:53:53 +02:00 |
|
MrMaho
|
e77ccf2f33
|
Beta Release
|
2026-09-26 19:37:28 +02:00 |
|