Commit Graph
51 Commits
Author SHA1 Message Date
MrMahoandClaude Opus 5.5 7d341126e8 Crisp launcher (sizes and fonts scaled in screen pixels instead of a GUI matrix), fps command and display, fewer hitches (staggered scans, shared rigidbody scan, crash-damage mesh reads only after impacts, rarer vehicle fx lookups, cached display prefs)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:26:43 +02:00
MrMahoandClaude Opus 5.5 0b55d270e5 Launcher fullscreen and auto-scaled (GUI matrix, lists grow with the screen), game menu fully covered and muted, no minimize
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:06:34 +02:00
MrMahoandClaude Opus 5.5 e844446a21 P2P host lobby: CONTINUE own save or NEW GAME (previous save backed up to MSCO_Saves, new world saved and sent to waiting players)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 19:44:25 +02:00
Nico MeisterandClaude Opus 5.5 ba4a3d1b9a Docs: neutral wording instead of third-party product names (reverse proxies, Netbird, social networks, IDE)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-30 18:17:20 +02:00
Nico MeisterandClaude Opus 5.5 ce2fbdfc10 Passenger/driver sit still in moving cars: seat pose sent relative to the vehicle (backward-compatible), no backward pull; remote cars/traffic extrapolate in physics time and interpolate; UI polish (shadows, borders, gradient buttons, server list hover, fill bars, colored ping)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 20:52:56 +02:00
Nico MeisterandClaude Opus 5.5 33a415139b Server browser: featured servers (gold row + FEATURED badge, pinned to the top by the master) and key tags in the server profile; search matches tags
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 23:55:46 +02:00
MrMahoandClaude Opus 5.5 8e00640732 Favorites: heart toggle, Favorites tab with nicknames, /switch <nickname> quick server switch, fav command
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
V2.8
2026-09-27 18:24:00 +02:00
MrMahoandClaude Opus 5.5 8dae3ac13d Per-player needs, jumping figure, round belt/shoulders/boots, reset-point UI
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 17:48:16 +02:00
MrMahoandClaude Opus 5.5 09c85e3d96 Keep kick reason and reconnect intent across MSCLoader's mod reload on returning to the menu
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 17:31:47 +02:00
MrMahoandClaude Opus 5.5 526f9e9c77 Door/hood sync via hinge spring instead of teleport (fixes NaN crash and parts falling off); join/leave toasts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:59:01 +02:00
MrMahoandClaude Opus 5.5 097d1e87de Sync vehicle controls (ignition, engine, lights ...), stop forced starter sound, auto-reconnect after server restart or lost connection
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:51:39 +02:00
MrMahoandClaude Opus 5.5 bddc1efe76 Admin WORLD tab: reset world, backup now, list and restore save backups
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:43:40 +02:00
MrMahoandClaude Opus 5.5 31e630dccb Disconnect/kick prompt with reason, reconnect after world reset with retries; stop mass 'consumed' deletes on scene reload
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 16:31:40 +02:00
MrMahoandClaude Opus 5.5 90c1af4513 Sync car doors, hood and trunk angles
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 15:13:08 +02:00
MrMahoandClaude Opus 5.5 9b8c64d0c6 Performance: time-sliced checks for idle objects, fewer allocations, rarer damage checks for parked cars
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 15:03:45 +02:00
MrMahoandClaude Opus 5.5 2eb15f2166 2.8: sync bought/consumed items, wheel spin, crash damage, jobs/shop, traffic
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 14:58:38 +02:00
MrMahoandClaude Opus 5.5 96e8790f0b Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 13:27:20 +02:00
MrMahoandClaude Opus 5.5 a6e5abfc05 Crash safety: vehicle state sync skips FSMs that set scale/position (value could make a size 0 -> PhysX crash), never applies NaN; light/effect sync no longer activates parent objects
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 11:25:29 +02:00
MrMahoandClaude Opus 5.5 b3405d3752 Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 11:15:18 +02:00
MrMahoandClaude Opus 5.5 bdaedcc1e8 Server closes connections gracefully so kick/ban/reset/shutdown messages arrive; status dot and HUD yellow until really connected (also while reconnecting)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:59:50 +02:00
MrMahoandClaude Opus 5.5 0ae4dae28d Show why you were disconnected in the main menu; reset-world / reload-save make all players reconnect automatically
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:46:34 +02:00
MrMahoandClaude Opus 5.5 bba20cf991 Own main menu (game's Continue/New Game/Credits/Changelog/Quit hidden, QUIT in the launcher); new server profile layout; admin items: ratchet set, battery, shop items; session shows server player limit
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:41:54 +02:00
MrMahoandClaude Opus 5.5 9f55646123 Session view: show the server's player limit (not the P2P limit of 3) and a server-appropriate status text
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:34:47 +02:00
MrMahoandClaude Opus 5.5 5f1f524bee Server profile: JOIN button (and name field without Steam) at the top so it never slides out of the window
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:31:17 +02:00
MrMahoandClaude Opus 5.5 2000fc677f Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 10:15:01 +02:00
MrMahoandClaude Opus 5.5 0c15459302 All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:53:40 +02:00
MrMahoandClaude Opus 5.5 1dc65ac553 Passenger: player colliders off while riding (they pushed seats/parts out, physics crashed); last position: not overwritten by the save's start point, invalid positions ignored, saved when a player leaves
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:51:25 +02:00
MrMahoandClaude Opus 5.5 b853425037 Smoother sync: predict remote objects/cars from their velocity, 30 updates/s for objects and players
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:22:07 +02:00
MrMahoandClaude Opus 5.5 bdd86336c2 Remote-driven car: keep attached parts on unbreakable joints instead of switching them kinematic (that broke the joints and the car fell apart); passenger range measured to the car body
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:18:39 +02:00
MrMahoandClaude Opus 5.5 ce4aa7e0a6 MSCO console on F7 (F8 opens the game's own test menu in the pause menu)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:13:33 +02:00
MrMahoandClaude Opus 5.5 be9abd262f Server browser: keep the list stable between GUI passes (fixes 'Getting control 1's position' error)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 08:55:11 +02:00
MrMahoandClaude Opus 5.5 647acda46c Join: replay part actions first, then rescan and place objects (detached parts no longer stuck in the car); rescan right after remote disassembly; lift out bodies that keep getting flung
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 08:52:53 +02:00
MrMahoandClaude Opus 5.5 8346cd9b09 Don't snatch an item another player is carrying just because it passes in front of your face
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 08:42:50 +02:00
MrMahoandClaude Opus 5.5 477949e559 Don't sync parts that are attached to a vehicle (they were flung away / car fell apart); softer plaid, calmer colors
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 08:40:46 +02:00
MrMahoandClaude Opus 5.5 3970ef130b Changelog for 2.7
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v2.7
2026-09-27 00:06:28 +02:00
MrMahoandClaude Opus 5.5 c3f84895a7 Nicer player figure: chest + belly instead of box and ball, bigger head, straight legs, flat belt, cap brim down, matte materials; free vehicles only sync big value jumps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 00:04:02 +02:00
MrMahoandClaude Opus 5.5 dfdb78db17 Version 2.7
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:58:05 +02:00
MrMahoandClaude Opus 5.5 d7a9479baa Pause game input while typing (chat/console/admin); isolate sync subsystems so one error doesn't stop everything
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:56:14 +02:00
MrMahoandClaude Opus 5.5 f4d154d4a5 Freeze attached parts of remote-driven vehicles (joints broke, car fell apart); don't sync bolt tightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:39:43 +02:00
MrMahoandClaude Opus 5.5 e050712c0d Own MSC-style player figure instead of cloned NPCs; stop objects flung away by physics
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:28:43 +02:00
MrMahoandClaude Opus 5.5 24cd485bcc Validate stored vehicle/object poses, show positions in 'vehicles', admin: Satsuma to me
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 23:25:00 +02:00
MrMahoandClaude Opus 5.5 b33cd82e68 Fix: vehicles were treated as held items (car tilted with the driver's head)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 22:53:53 +02:00
MrMahoandClaude Opus 5.5 d32cdd5693 Player models: bind pose + procedural animation (no more ragdoll poses); passenger feedback in chat
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 22:50:52 +02:00
MrMahoandClaude Opus 5.5 6d349399ab Ping measurement and display (console: ping)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 22:45:11 +02:00
MrMahoandClaude Opus 5.5 b408be7559 Fixed master address, admin cheats (money, needs, goto/bring), docs page
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 21:56:17 +02:00
MrMahoandClaude Opus 5.5 bf01651ccd Production ready: hardening, limits, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 20:55:29 +02:00
MrMahoandClaude Opus 5.5 0c26265a2c README: download link to releases
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
v2.6
2026-09-26 19:51:32 +02:00
MrMahoandClaude Opus 5.5 b08d51ceb7 Add README, embed logo from repo
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-26 19:42:02 +02:00
MrMaho e77ccf2f33 Beta Release 2026-09-26 19:37:28 +02:00
MrMaho adca4d9167 Add project files. 2026-09-26 00:08:05 +02:00