• Joined on 2026-09-24
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 13:03:56 +00:00
3b17baf739 Performance: frame broadcasts once, Socket.Select instead of fixed sleep, reuse message list
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 13:03:49 +00:00
9b8c64d0c6 Performance: time-sliced checks for idle objects, fewer allocations, rarer damage checks for parked cars
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 12:58:50 +00:00
6f8474d66b 2.8: relay bought/consumed items (stored for joiners), crash damage, job values, traffic (world authority only); tests
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 12:58:44 +00:00
2eb15f2166 2.8: sync bought/consumed items, wheel spin, crash damage, jobs/shop, traffic
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 11:27:39 +00:00
b9c7d33294 Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 11:27:30 +00:00
96e8790f0b Stuck bodies are placed on top instead of being reset into the same spot (no fling loop); reset message shown in-game before reconnecting; server: backups / restore-save
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 09:25:40 +00:00
a6e5abfc05 Crash safety: vehicle state sync skips FSMs that set scale/position (value could make a size 0 -> PhysX crash), never applies NaN; light/effect sync no longer activates parent objects
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 09:15:57 +00:00
2deb6d2d1e Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 09:15:30 +00:00
b3405d3752 Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 09:00:12 +00:00
57e1d3d3a8 Server closes connections gracefully so kick/ban/reset/shutdown messages arrive; status dot and HUD yellow until really connected (also while reconnecting)
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 09:00:01 +00:00
bdaedcc1e8 Server closes connections gracefully so kick/ban/reset/shutdown messages arrive; status dot and HUD yellow until really connected (also while reconnecting)
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 08:46:52 +00:00
08844b18ac Show why you were disconnected in the main menu; reset-world / reload-save make all players reconnect automatically
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 08:46:41 +00:00
0ae4dae28d Show why you were disconnected in the main menu; reset-world / reload-save make all players reconnect automatically
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 08:42:01 +00:00
bba20cf991 Own main menu (game's Continue/New Game/Credits/Changelog/Quit hidden, QUIT in the launcher); new server profile layout; admin items: ratchet set, battery, shop items; session shows server player limit
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 08:34:54 +00:00
9f55646123 Session view: show the server's player limit (not the P2P limit of 3) and a server-appropriate status text
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 08:31:25 +00:00
5f1f524bee Server profile: JOIN button (and name field without Steam) at the top so it never slides out of the window
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 08:15:48 +00:00
85fbb8a3ce Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 08:15:15 +00:00
2000fc677f Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
MrMaho pushed to main at MrMaho/MSCO 2026-09-27 07:53:45 +00:00
0c15459302 All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
MrMaho pushed to main at MrMaho/MSCO-Dedicated-Server 2026-09-27 07:51:42 +00:00
ba396146f2 Passenger: player colliders off while riding (they pushed seats/parts out, physics crashed); last position: not overwritten by the save's start point, invalid positions ignored, saved when a player leaves