- Bootstrap: Doorstop entry point, loads Harmony/Newtonsoft from the MSCO folder, hooks
PlayMakerArrayListProxy.Awake and starts MSCO in the main menu; skips the news screen
- No MSCLoader reference anymore; key bindings in PlayerPrefs, bind console command
- Harmony 1.2 and Newtonsoft.Json in lib/ (MIT notices); build copies to <game>\MSCO
- README/CHANGELOG updated
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- VehicleStateSync also tracks the CARPARTS and Database roots (wear, damaged
parts, tire wear, oilpan oil, battery charge, carb/ignition settings,
suspension, odometer); the Satsuma's driver is authoritative for them
- Paint colors (FsmColor) as four float channels (compatible with old servers)
and applied to the part's material
- FSMs are re-examined when a part is installed/removed (path changes);
before, anything not on the car at the first scan was never synced
- ControlSync: handbrake, sun visors, seat recline, seat belt, CD player,
interior light; pending states for controls not found yet
- Late joiners: job/shop values and switch states from the server snapshot;
P2P host resends all switch states every 15 s
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>