Commit Graph
4 Commits
Author SHA1 Message Date
MrMahoandClaude Opus 5.5 f707e67e5c Doors on all vehicles: no more part-logic FSMs in DoorSync, single sender for hinges
- DoorSync matched every FSM with door/hood/lid/trunk in its name, including
  the door parts' removal/assembly/bolt/paint FSMs and trigger_ objects, and
  forced their states at the other players: doors hung crooked, snapped back
  or came off. Those are excluded now (assembly runs via FsmSync).
- HingeSync: on a parked vehicle everyone nearby sent the angle, so doors
  ping-ponged. Now only the player who clicked near the door (4 s) sends;
  on a driven vehicle the driver sends; received angles are held 3 s.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:44:03 +02:00
MrMahoandClaude Opus 5.5 2faf03035a Fewer hitches: FSM scene scans less often, damage safety check one mesh at a time; hitch detector (per-subsystem timing, reports MSCO part or game) in the F7 console
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 20:36:33 +02:00
MrMahoandClaude Opus 5.5 0c15459302 All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-27 09:53:40 +02:00
MrMaho e77ccf2f33 Beta Release 2026-09-26 19:37:28 +02:00