 MrMahoandClaude Opus 5.5
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a6e5abfc05
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Crash safety: vehicle state sync skips FSMs that set scale/position (value could make a size 0 -> PhysX crash), never applies NaN; light/effect sync no longer activates parent objects
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 11:25:29 +02:00 |
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 MrMahoandClaude Opus 5.5
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0c15459302
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All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 09:53:40 +02:00 |
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 MrMahoandClaude Opus 5.5
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c3f84895a7
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Nicer player figure: chest + belly instead of box and ball, bigger head, straight legs, flat belt, cap brim down, matte materials; free vehicles only sync big value jumps
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 00:04:02 +02:00 |
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 MrMahoandClaude Opus 5.5
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f4d154d4a5
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Freeze attached parts of remote-driven vehicles (joints broke, car fell apart); don't sync bolt tightness
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-26 23:39:43 +02:00 |
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MrMaho
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e77ccf2f33
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Beta Release
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2026-09-26 19:37:28 +02:00 |
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