Fewer hitches: FSM scene scans less often, damage safety check one mesh at a time; hitch detector (per-subsystem timing, reports MSCO part or game) in the F7 console

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-01 20:36:33 +02:00
co-authored by Claude Opus 5.5
parent 4801539b9d
commit 2faf03035a
8 changed files with 103 additions and 8 deletions
+1 -1
View File
@@ -129,7 +129,7 @@ namespace MSCO
void Scan()
{
int before = controls.Count;
foreach (PlayMakerFSM fsm in SceneCache.Fsms(5f))
foreach (PlayMakerFSM fsm in SceneCache.Fsms(20f))
{
if (fsm == null || !scanned.Add(fsm)) continue;
string root = fsm.transform.root.name;