All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-09-27 09:53:40 +02:00
co-authored by Claude Opus 5.5
parent 1dc65ac553
commit 0c15459302
17 changed files with 98 additions and 50 deletions
+2 -2
View File
@@ -57,12 +57,12 @@ namespace MSCO
FsmState state;
if (switchState != null && FindContinueLoadState(out fsm, out state))
{
ModConsole.Print("[MSCO] Loading via CONTINUE (" + fsm.name + " / " + state.Name + ")");
MscoLog.Info("[MSCO] Loading via CONTINUE (" + fsm.name + " / " + state.Name + ")");
switchState.Invoke(fsm.Fsm, new object[] { state });
}
else
{
ModConsole.Warning("[MSCO] CONTINUE button not found, loading GAME directly");
MscoLog.Warning("[MSCO] CONTINUE button not found, loading GAME directly");
Application.LoadLevel(GameScene);
}
}