All mod messages go to the MSCO console (F7) instead of the MSCLoader console; still written to output_log.txt
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -47,7 +47,7 @@ namespace MSCO
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private void Mod_OnMenuLoad()
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{
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ModConsole.Print("Welcome to MSCO by mbm.wtf");
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MscoLog.Info("Welcome to MSCO by mbm.wtf");
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// Netzwerk + Lobby leben in einem eigenen Objekt, das Szenenwechsel überlebt
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MultiplayerManager.Ensure();
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if (!commandAdded)
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