Files
MSCO-Dedicated-Server/AdminPanel.cs
T
MrMahoandClaude Opus 5.5 1ab9a01efb Server updates from the web panel with progress screen
- Updater checks git.mbm.wtf every 6 h (and on demand) for a newer <Version>
  on main, shows the new commits and the required mod version
- Install: download the source, build it with dotnet publish into
  data/app/current, warn players and restart (exit code 75 for Docker/systemd,
  self-relaunch on Windows). At startup a newer installed update is loaded in
  its own AssemblyLoadContext; after 3 failed starts the built-in version runs
- Panel: Update page, sidebar badge, full-screen progress overlay (download,
  build, install, restart) that survives the restart and reloads the panel
- Panel sessions survive restarts (hashed tokens in data/panel_sessions.json)
- Docker image is based on the .NET SDK so it can build updates
- Version 2.9.0

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 21:07:09 +02:00

876 lines
39 KiB
C#

using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Security.Cryptography;
using System.Text.Json;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.HttpOverrides;
using Microsoft.Extensions.Logging;
namespace MSCO.Server;
/// <summary>
/// Web-Panel: Anmelden, Spielerliste, Kick/Ban/Admin, Banns, Live-Konsole mit Eingabe, Chat,
/// Welt zurücksetzen, Backups, Benutzerverwaltung.
///
/// Port: Standard ist derselbe Port wie der Gameserver - der Server erkennt an den ersten Bytes, ob ein Browser
/// (HTTP) oder das Spiel verbindet, und reicht Browser-Verbindungen an das Panel weiter (das intern nur auf
/// 127.0.0.1 lauscht). Mit PanelPort in server.json läuft es stattdessen auf einem eigenen Port.
///
/// Hinter einem Reverse-Proxy: PanelTrustProxy = true übernimmt X-Forwarded-For/-Proto/-Prefix,
/// PanelBasePath (z.B. "/panel") für den Betrieb unter einem Unterpfad.
/// </summary>
public sealed class AdminPanel
{
const string CookieName = "msco_panel";
const string CsrfHeader = "X-MSCO-Panel";
static readonly TimeSpan SessionLifetime = TimeSpan.FromHours(12);
static readonly TimeSpan ActionTimeout = TimeSpan.FromSeconds(8);
const int MaxLoginFailures = 8;
static readonly TimeSpan LoginWindow = TimeSpan.FromMinutes(5);
sealed class Session
{
public string User;
public DateTime Expires;
}
readonly ServerHost host; // läuft immer - der Gameserver darunter kann aus sein
readonly string dataDir;
ServerConfig config;
readonly PanelUsers users;
readonly ConcurrentDictionary<string, Session> sessions = new();
readonly ConcurrentDictionary<string, List<DateTime>> failures = new();
// Weitergereichte Verbindungen (gleicher Port): lokaler Port der Weiterleitung -> echte Adresse des Browsers
readonly ConcurrentDictionary<int, IPAddress> relayed = new();
WebApplication app;
/// <summary>Einmal-Code für das erste Konto (null, sobald es einen Benutzer gibt).</summary>
public string SetupCode { get; private set; }
/// <summary>Interner Port, wenn das Panel den Spiel-Port mitbenutzt.</summary>
public int InternalPort { get; private set; }
public bool SharesGamePort { get; private set; }
AdminPanel(ServerHost host, ServerConfig config, string dataDir)
{
this.host = host;
this.dataDir = dataDir;
this.config = config;
users = new PanelUsers(Path.Combine(dataDir, "panel_users.json"));
LoadSessions();
}
// ---------------------------------------------------------------- Start
public static AdminPanel Start(ServerHost host, ServerConfig config, string dataDir)
{
var panel = new AdminPanel(host, config, dataDir);
try
{
panel.StartWeb();
}
catch (Exception e)
{
GameServer.Log("Web panel could not start: " + e.Message);
return null;
}
return panel;
}
void StartWeb()
{
SharesGamePort = config.PanelPort <= 0 || config.PanelPort == config.Port;
IPAddress bind;
int port;
if (SharesGamePort)
{
bind = IPAddress.Loopback;
port = InternalPort = FreeLoopbackPort();
}
else
{
bind = ParseBind(config.PanelBindAddress);
port = config.PanelPort;
}
var builder = WebApplication.CreateSlimBuilder(new WebApplicationOptions { ContentRootPath = AppContext.BaseDirectory });
builder.Logging.ClearProviders();
builder.WebHost.ConfigureKestrel(k =>
{
k.Listen(bind, port);
k.Limits.MaxRequestBodySize = 64 * 1024;
k.AddServerHeader = false;
});
app = builder.Build();
// Weitergereichte Verbindung: echte Browser-Adresse wiederherstellen (sonst wäre jeder 127.0.0.1)
app.Use(async (ctx, next) =>
{
var remote = ctx.Connection.RemoteIpAddress;
if (remote != null && IPAddress.IsLoopback(remote) && relayed.TryGetValue(ctx.Connection.RemotePort, out var real))
ctx.Connection.RemoteIpAddress = real;
await next();
});
if (config.PanelTrustProxy)
{
var forwarded = new ForwardedHeadersOptions
{
ForwardedHeaders = ForwardedHeaders.XForwardedFor | ForwardedHeaders.XForwardedProto | ForwardedHeaders.XForwardedHost
};
forwarded.KnownIPNetworks.Clear(); // jedem Proxy vertrauen (PanelTrustProxy ist eine bewusste Entscheidung)
forwarded.KnownProxies.Clear();
app.UseForwardedHeaders(forwarded);
// Proxy unter Unterpfad (Reverse-Proxy mit X-Forwarded-Prefix)
app.Use(async (ctx, next) =>
{
string prefix = ctx.Request.Headers["X-Forwarded-Prefix"];
if (!string.IsNullOrEmpty(prefix) && prefix.StartsWith('/')) ctx.Request.PathBase = prefix.TrimEnd('/');
await next();
});
}
string basePath = (config.PanelBasePath ?? "").Trim().TrimEnd('/');
if (basePath.Length > 0)
{
if (!basePath.StartsWith('/')) basePath = "/" + basePath;
app.UsePathBase(basePath);
}
// Sicherheits-Header
app.Use(async (ctx, next) =>
{
var h = ctx.Response.Headers;
h["X-Content-Type-Options"] = "nosniff";
h["X-Frame-Options"] = "DENY";
h["Referrer-Policy"] = "no-referrer";
h["Content-Security-Policy"] = "default-src 'self'; img-src 'self' data: https://avatars.steamstatic.com; style-src 'self'; script-src 'self'; frame-ancestors 'none'; base-uri 'none'; form-action 'self'";
if (ctx.Request.Path.StartsWithSegments("/api")) h["Cache-Control"] = "no-store";
await next();
});
MapFiles();
MapApi();
app.StartAsync().GetAwaiter().GetResult();
if (users.Empty && SetupCode == null) CreateSetupCode();
if (SharesGamePort)
GameServer.Log($"Web panel: http://<server>:{config.Port}/{(basePath.Length > 0 ? basePath.TrimStart('/') + "/" : "")} (same port as the game)");
else
GameServer.Log($"Web panel: http://{(bind.Equals(IPAddress.Any) ? "<server>" : bind.ToString())}:{port}{basePath}/");
}
/// <summary>Neu gelesene Einstellungen (der Host liest server.json bei jedem Start neu).</summary>
public void UpdateConfig(ServerConfig newConfig) => config = newConfig;
/// <summary>
/// Mit neuen Einstellungen (Port, Unterpfad, Proxy ...) neu starten - Anmeldungen bleiben erhalten. Klappt es nicht
/// (z.B. Port belegt), läuft das Panel mit den bisherigen Einstellungen weiter.
/// </summary>
public bool RestartWeb(ServerConfig newConfig)
{
var previous = config;
Stop();
config = newConfig;
try
{
StartWeb();
GameServer.Log("Web panel restarted with the new settings");
return true;
}
catch (Exception e)
{
GameServer.Log("Web panel could not start with the new settings (" + e.Message + ") - back to the previous settings");
config = previous;
try { StartWeb(); } catch (Exception e2) { GameServer.Log("Web panel could not start: " + e2.Message); }
return false;
}
}
public void Stop()
{
try
{
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2));
app?.StopAsync(timeout.Token).GetAwaiter().GetResult();
}
catch { }
}
void CreateSetupCode()
{
const string alphabet = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789";
var code = new char[10];
for (int i = 0; i < code.Length; i++) code[i] = alphabet[RandomNumberGenerator.GetInt32(alphabet.Length)];
SetupCode = new string(code, 0, 5) + "-" + new string(code, 5, 5);
GameServer.Log("============================================================");
GameServer.Log(" WEB PANEL SETUP - open the panel in your browser and enter");
GameServer.Log(" this code to create the owner account: " + SetupCode);
GameServer.Log("============================================================");
}
/// <summary>Konsolenbefehl "panel": Adresse und (falls noch nötig) den Einrichtungs-Code zeigen.</summary>
public void PrintInfo()
{
GameServer.Log(SharesGamePort ? $"Web panel on the game port {config.Port}" : $"Web panel on port {config.PanelPort}");
if (SetupCode != null) GameServer.Log("Setup code for the first account: " + SetupCode);
else GameServer.Log($"{users.All().Count} panel user(s): " + string.Join(", ", users.All().Select(u => $"{u.Name} ({u.Role})")));
}
static int FreeLoopbackPort()
{
var probe = new TcpListener(IPAddress.Loopback, 0);
probe.Start();
int port = ((IPEndPoint)probe.LocalEndpoint).Port;
probe.Stop();
return port;
}
static IPAddress ParseBind(string address)
{
if (string.IsNullOrWhiteSpace(address) || address == "*" || address == "0.0.0.0") return IPAddress.Any;
if (address == "localhost") return IPAddress.Loopback;
return IPAddress.TryParse(address, out var ip) ? ip : IPAddress.Any;
}
// ---------------------------------------------------------------- Gleicher Port: HTTP erkennen und weiterreichen
/// <summary>Beginnen die Bytes wie eine HTTP-Anfrage? (Spiel-Pakete beginnen mit einer kleinen Längenangabe.)</summary>
public static bool LooksLikeHttp(byte[] b, int n)
{
if (n < 4) return false;
for (int i = 0; i < 3; i++)
if (b[i] < 'A' || b[i] > 'Z') return false;
return (b[3] >= 'A' && b[3] <= 'Z') || b[3] == ' '; // "GET ", "PUT ", POST, HEAD, DELE, OPTI, PATC ...
}
/// <summary>Browser-Verbindung vom Spiel-Port an das intern laufende Panel weiterreichen (in beide Richtungen).</summary>
public async Task RelayAsync(TcpClient browser)
{
var real = (browser.Client.RemoteEndPoint as IPEndPoint)?.Address;
using var panel = new TcpClient { NoDelay = true };
int localPort = 0;
try
{
await panel.ConnectAsync(IPAddress.Loopback, InternalPort);
localPort = ((IPEndPoint)panel.Client.LocalEndPoint).Port;
if (real != null) relayed[localPort] = real.IsIPv4MappedToIPv6 ? real.MapToIPv4() : real;
using var a = browser.GetStream();
using var b = panel.GetStream();
var up = a.CopyToAsync(b);
var down = b.CopyToAsync(a);
await Task.WhenAny(up, down);
}
catch { }
finally
{
if (localPort != 0) relayed.TryRemove(localPort, out _);
try { browser.Close(); } catch { }
}
}
// ---------------------------------------------------------------- Dateien (Oberfläche)
void MapFiles()
{
byte[] html = Resource("panel.index.html"), js = Resource("panel.app.js"), i18n = Resource("panel.i18n.js"), css = Resource("panel.app.css"), logo = Resource("panel.logo.png");
app.MapGet("/", (HttpContext ctx) =>
{
// /panel ohne Schrägstrich -> /panel/ (sonst zeigen die relativen Adressen der Seite ins Leere)
if (ctx.Request.PathBase.HasValue && !ctx.Request.Path.HasValue)
return Results.Redirect(ctx.Request.PathBase + "/");
return Results.Bytes(html, "text/html; charset=utf-8");
});
app.MapGet("/app.js", () => Results.Bytes(js, "text/javascript; charset=utf-8"));
app.MapGet("/i18n.js", () => Results.Bytes(i18n, "text/javascript; charset=utf-8"));
app.MapGet("/app.css", () => Results.Bytes(css, "text/css; charset=utf-8"));
if (logo != null) app.MapGet("/logo.png", () => Results.Bytes(logo, "image/png"));
}
static byte[] Resource(string name)
{
using var s = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
if (s == null) return null;
using var ms = new MemoryStream();
s.CopyTo(ms);
return ms.ToArray();
}
// ---------------------------------------------------------------- API
void MapApi()
{
// --- Anmeldung
app.MapGet("/api/session", (HttpContext ctx) =>
{
var user = CurrentUser(ctx);
return Results.Json(new
{
needsSetup = users.Empty,
serverName = config.Name,
user = user == null ? null : new { name = user.Name, role = user.Role.ToString() }
});
});
app.MapPost("/api/setup", async (HttpContext ctx) =>
{
if (!CsrfOk(ctx)) return Forbidden("Missing header");
if (!users.Empty || SetupCode == null) return Error(400, "The panel is already set up");
if (RateLimited(ctx)) return Error(429, "Too many attempts - wait a few minutes");
var body = await Body(ctx);
string code = Str(body, "code").Trim().ToUpperInvariant();
if (!CryptographicOperations.FixedTimeEquals(System.Text.Encoding.UTF8.GetBytes(code), System.Text.Encoding.UTF8.GetBytes(SetupCode)))
{
RecordFailure(ctx);
return Error(403, "Wrong setup code (see the server console / docker logs)");
}
string name = Str(body, "username").Trim(), password = Str(body, "password");
string error = users.Add(name, password, PanelRole.Owner);
if (error != null) return Error(400, error);
SetupCode = null;
GameServer.Log($"[panel] Owner account '{name}' created ({Ip(ctx)})");
StartSession(ctx, name);
return Results.Json(new { ok = true });
});
app.MapPost("/api/login", async (HttpContext ctx) =>
{
if (!CsrfOk(ctx)) return Forbidden("Missing header");
if (RateLimited(ctx)) return Error(429, "Too many failed logins - wait a few minutes");
var body = await Body(ctx);
var user = users.Verify(Str(body, "username").Trim(), Str(body, "password"));
if (user == null)
{
RecordFailure(ctx);
GameServer.Log($"[panel] Failed login for '{Str(body, "username").Trim()}' from {Ip(ctx)}");
return Error(401, "Wrong username or password");
}
failures.TryRemove(Ip(ctx), out _);
StartSession(ctx, user.Name);
GameServer.Log($"[panel] {user.Name} logged in ({Ip(ctx)})");
return Results.Json(new { ok = true });
});
app.MapPost("/api/logout", (HttpContext ctx) =>
{
if (!CsrfOk(ctx)) return Forbidden("Missing header");
string token = ctx.Request.Cookies[CookieName];
if (token != null && sessions.TryRemove(TokenKey(token), out _)) SaveSessions();
ctx.Response.Cookies.Delete(CookieName, CookieOptions(ctx));
return Results.Json(new { ok = true });
});
app.MapPost("/api/me/password", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
var body = await Body(ctx);
if (users.Verify(user.Name, Str(body, "current")) == null) return Error(403, "Current password is wrong");
string error = users.SetPassword(user.Name, Str(body, "password"));
if (error != null) return Error(400, error);
GameServer.Log($"[panel] {user.Name} changed their password");
return Ok("Password changed");
});
// --- Server
app.MapGet("/api/status", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
return await Run(s => s.PanelStatus(), () => host.OfflineStatus());
});
app.MapGet("/api/players", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
bool withAddress = user.Role >= PanelRole.Admin; // IP-Adressen nur für Admins
return await Run(s => s.PanelPlayers(withAddress), () => Array.Empty<object>());
});
app.MapPost("/api/players/{id:int}/{action}", async (HttpContext ctx, int id, string action) =>
{
var need = action == "kick" ? PanelRole.Moderator : PanelRole.Admin;
var user = Require(ctx, need, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string by = By(user);
string reason = Str(body, "reason");
return action switch
{
"kick" => await RunText(s => s.PanelKick(id, false, reason, by)),
"ban" => await RunText(s => s.PanelKick(id, true, reason, by)),
"op" => await RunText(s => s.PanelSetAdmin(id, true, by)),
"deop" => await RunText(s => s.PanelSetAdmin(id, false, by)),
_ => Error(404, "Unknown action")
};
});
app.MapPost("/api/say", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string text = Str(body, "text"), by = By(user);
return await RunText(s => s.PanelSay(text, by));
});
// --- Banns
app.MapGet("/api/bans", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
return await Run(s => s.PanelBans(), () => config.BannedSteamIds.ToList());
});
app.MapPost("/api/bans/add", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string id = Str(body, "id"), reason = Str(body, "reason"), by = By(user);
return await RunText(s => s.PanelBanId(id, reason, by), () => OfflineBan(id, true, by));
});
app.MapPost("/api/bans/remove", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string id = Str(body, "id"), by = By(user);
return await RunText(s => s.PanelUnban(id, by), () => OfflineBan(id, false, by));
});
// --- Ingame-Admins (dürfen im Spiel /admin benutzen)
app.MapGet("/api/admins", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
return await Run(s => s.PanelAdmins(), () => new
{
steamVerification = !string.IsNullOrWhiteSpace(config.SteamWebApiKey),
admins = config.Admins.Select(id => new { steamId = id, name = (string)null, online = false }).ToList()
});
});
app.MapPost("/api/admins/{action}", async (HttpContext ctx, string action) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string id = Str(body, "id").Trim(), by = By(user);
if (id.Length != 17 || !id.All(char.IsDigit)) return Error(400, "Enter a SteamID64 (17 digits)");
if (action != "add" && action != "remove") return Error(404, "Unknown action");
bool add = action == "add";
return await RunText(s => s.RunCommandCaptured((add ? "op " : "deop ") + id, by), () =>
{
config.Admins.Remove(id);
if (add) config.Admins.Add(id);
try { config.Save(host.ConfigPath); } catch (Exception e) { return "Could not save server.json: " + e.Message; }
GameServer.Log($"SteamID {id} is {(add ? "now an admin" : "no longer an admin")} ({by})");
return $"SteamID {id} is {(add ? "now an admin" : "no longer an admin")}";
});
});
// --- Konsole
app.MapGet("/api/console", (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
long.TryParse(ctx.Request.Query["after"], out long after);
var lines = LogBuffer.Since(after, 1000);
return Results.Json(new
{
last = lines.Count > 0 ? lines[^1].Seq : Math.Max(after, 0),
lines = lines.Select(l => new { seq = l.Seq, time = l.Time, text = l.Text })
});
});
app.MapPost("/api/console", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string command = Str(body, "command").Trim();
if (command.Length == 0 || command.Length > 500) return Error(400, "Enter a command");
string by = By(user);
if (host.State != HostState.Running || host.Server == null)
{
// Server aus: Host-Befehle (start, status, panel ...) - Ausgabe aus dem Log einsammeln
long from = LogBuffer.LastSeq;
GameServer.Log($"> {command} ({by})");
host.Command(command);
await Task.Delay(400);
return Ok(string.Join("\n", LogBuffer.Since(from, 200).Skip(1).Select(l => l.Text)));
}
return await RunText(s => s.RunCommandCaptured(command, by));
});
// --- Welt / Backups
app.MapGet("/api/backups", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
return await Run(s => s.PanelBackups(), () => SaveStore.BackupDirs(dataDir).Select(d => Path.GetFileName(d)).ToList());
});
app.MapPost("/api/world/{action}", async (HttpContext ctx, string action) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string name = Str(body, "name"), by = By(user);
return await RunText(s => s.PanelWorld(action, name, by), () => OfflineWorld(action, name, by));
});
// --- Server steuern (Start/Stopp/Neustart)
app.MapPost("/api/server/{action}", async (HttpContext ctx, string action) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
string by = By(user);
await Task.CompletedTask;
return action switch
{
"start" => Ok(host.RequestStart(by)),
"stop" => Ok(host.RequestStop(by)),
"restart" => Ok(host.RequestRestart(by)),
"restart-panel" => PanelRestart(ctx, by),
_ => Error(404, "Unknown action")
};
});
// --- Updates (prüfen, installieren, Fortschritt)
app.MapGet("/api/update", (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
return Results.Json(host.Updater.Status());
});
app.MapPost("/api/update/check", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
await host.Updater.CheckAsync();
return Results.Json(host.Updater.Status());
});
app.MapPost("/api/update/install", (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
string problem = host.Updater.Install(By(user));
return problem != null ? Error(409, problem) : Ok("Update started");
});
// --- Einstellungen (server.json)
app.MapGet("/api/config", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
return await Run(s => s.PanelConfig(), () => ConfigEditor.Build(config));
});
app.MapPost("/api/config", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
var body = await Body(ctx);
bool owner = user.Role >= PanelRole.Owner;
string by = By(user);
return await RunText(s => s.PanelUpdateConfig(body, owner, by), () => ConfigEditor.Apply(config, host.ConfigPath, body, owner, by));
});
// --- Spielstand als ZIP
app.MapGet("/api/save/download", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
await Task.CompletedTask;
if (!SaveStore.HasSave(dataDir)) return Error(404, "There is no save game on the server yet");
GameServer.Log($"[panel] {user.Name} downloaded the save game");
return Results.File(SaveStore.ExportZip(dataDir), "application/zip", $"msco-save-{DateTime.Now:yyyyMMdd-HHmmss}.zip");
});
app.MapPost("/api/save/upload", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
// Größere Grenze nur für den Spielstand
var sizeFeature = ctx.Features.Get<Microsoft.AspNetCore.Http.Features.IHttpMaxRequestBodySizeFeature>();
if (sizeFeature != null && !sizeFeature.IsReadOnly) sizeFeature.MaxRequestBodySize = 64L * 1024 * 1024;
byte[] zip;
try
{
using var ms = new MemoryStream();
await ctx.Request.Body.CopyToAsync(ms);
zip = ms.ToArray();
}
catch (Exception e) { return Error(400, "Upload failed: " + e.Message); }
if (zip.Length == 0) return Error(400, "Choose a ZIP, RAR or 7z file");
string by = By(user);
var server = host.Server;
string result;
if (server == null || host.State != HostState.Running) result = SaveStore.ImportZipOffline(dataDir, zip, by);
else
{
var task = server.Invoke(() => server.ImportSaveZip(zip, by));
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task) return Error(503, "The server is busy");
result = await task;
}
return result.StartsWith("Save game uploaded") ? Ok(result) : Error(400, result);
});
// --- Benutzer (nur Owner)
app.MapGet("/api/users", (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
return Results.Json(users.All().Select(u => new
{
name = u.Name,
role = u.Role.ToString(),
created = u.CreatedUtc.ToString("o"),
lastLogin = u.LastLoginUtc?.ToString("o")
}));
});
app.MapPost("/api/users", async (HttpContext ctx) =>
{
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
var body = await Body(ctx);
if (!Enum.TryParse(Str(body, "role"), true, out PanelRole role)) return Error(400, "Unknown role");
string name = Str(body, "name").Trim();
string error = users.Add(name, Str(body, "password"), role);
if (error != null) return Error(400, error);
GameServer.Log($"[panel] {user.Name} added user '{name}' ({role})");
return Ok($"User {name} created");
});
app.MapPost("/api/users/{name}/{action}", async (HttpContext ctx, string name, string action) =>
{
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
var body = await Body(ctx);
string error;
switch (action)
{
case "role":
if (!Enum.TryParse(Str(body, "role"), true, out PanelRole role)) return Error(400, "Unknown role");
error = users.SetRole(name, role);
if (error == null) GameServer.Log($"[panel] {user.Name} changed the role of '{name}' to {role}");
break;
case "password":
error = users.SetPassword(name, Str(body, "password"));
if (error == null)
{
EndSessionsOf(name);
GameServer.Log($"[panel] {user.Name} reset the password of '{name}'");
}
break;
case "delete":
if (string.Equals(name, user.Name, StringComparison.OrdinalIgnoreCase)) return Error(400, "You cannot delete yourself");
error = users.Remove(name);
if (error == null)
{
EndSessionsOf(name);
GameServer.Log($"[panel] {user.Name} deleted user '{name}'");
}
break;
default:
return Error(404, "Unknown action");
}
return error != null ? Error(400, error) : Ok("Done");
});
}
/// <summary>Panel neu starten (z.B. nach Port-Änderung). Antwortet zuerst - der Neustart beendet diese Verbindung.</summary>
IResult PanelRestart(HttpContext ctx, string by)
{
var fresh = host.LoadConfigForRestart();
if (fresh == null) return Error(500, "Could not read server.json");
if (!fresh.PanelEnabled) return Error(400, "The panel is turned off in the settings - turn it on again or edit server.json by hand");
bool shares = fresh.PanelPort <= 0 || fresh.PanelPort == fresh.Port;
int port = shares ? fresh.Port : fresh.PanelPort;
string basePath = (fresh.PanelBasePath ?? "").Trim().TrimEnd('/');
if (basePath.Length > 0 && !basePath.StartsWith('/')) basePath = "/" + basePath;
// Neue Adresse für den Browser (hinter einem Proxy bleibt sie gleich)
string url = fresh.PanelTrustProxy ? null : $"{ctx.Request.Scheme}://{ctx.Request.Host.Host}:{port}{basePath}/";
GameServer.Log($"[panel] {by} restarts the web panel");
_ = Task.Run(async () =>
{
await Task.Delay(700); // Antwort erst beim Browser ankommen lassen
host.RestartPanel(fresh, by);
});
return Results.Json(new { ok = true, message = "The panel restarts - reloading in a few seconds", url });
}
// ---------------------------------------------------------------- Hilfen
static string By(PanelUsers.User user) => user.Name + " (panel)";
const string NotRunning = "The game server is not running - start it on the dashboard";
/// <summary>In der Server-Schleife ausführen; ist der Server aus, whenStopped (oder Fehler 409).</summary>
async Task<IResult> Run<T>(Func<GameServer, T> func, Func<object> whenStopped = null)
{
var server = host.Server;
if (server == null || host.State != HostState.Running)
return whenStopped != null ? Results.Json(whenStopped()) : Error(409, NotRunning);
var task = server.Invoke(() => func(server));
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task)
return whenStopped != null ? Results.Json(whenStopped()) : Error(503, "The server is busy or stopping");
return Results.Json(await task);
}
async Task<IResult> RunText(Func<GameServer, string> func, Func<string> whenStopped = null)
{
var server = host.Server;
if (server == null || host.State != HostState.Running)
return whenStopped != null ? Ok(whenStopped()) : Error(409, NotRunning);
var task = server.Invoke(() => func(server));
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task) return Error(503, "The server is busy or stopping");
return Ok(await task);
}
/// <summary>Server aus: Bann direkt in server.json setzen bzw. aufheben.</summary>
string OfflineBan(string id, bool ban, string by)
{
id = (id ?? "").Trim();
if (ban)
{
bool valid = (id.Length == 17 && id.All(char.IsDigit)) || (id.StartsWith("name:") && id.Length > 5 && id.Length < 60);
if (!valid) return "Enter a SteamID64 (17 digits) or name:playername";
if (config.BannedSteamIds.Contains(id)) return id + " is already banned";
config.BannedSteamIds.Add(id);
}
else if (!config.BannedSteamIds.Remove(id)) return id + " is not banned";
try { config.Save(host.ConfigPath); } catch (Exception e) { return "Could not save server.json: " + e.Message; }
GameServer.Log($"{id} was {(ban ? "banned" : "unbanned")} by {by}");
return id + (ban ? " is banned" : " is no longer banned");
}
/// <summary>Server aus: Spielstand-Aktionen direkt auf den Dateien.</summary>
string OfflineWorld(string action, string name, string by)
{
switch (action)
{
case "backup":
if (!SaveStore.HasSave(dataDir)) return "There is no save game to back up";
SaveStore.Backup(dataDir);
GameServer.Log($"Save game backed up by {by}");
return "Backup created";
case "reset": return SaveStore.ResetOffline(dataDir, by);
case "restore": return SaveStore.RestoreOffline(dataDir, name, by);
case "resetpoint": return SaveStore.SetResetPoint(dataDir) ?? "The current save game is now the reset point";
case "reloadsave": return "The server is stopped - it loads the save game when you start it";
case "save": return "The server is stopped - nothing to save";
default: return "Unknown action";
}
}
static IResult Ok(string message) => Results.Json(new { ok = true, message });
static IResult Error(int status, string message) => Results.Json(new { error = message }, statusCode: status);
static IResult Forbidden(string message) => Error(403, message);
/// <summary>
/// Nur Anfragen aus der eigenen Oberfläche: sie schicken einen eigenen Header, den eine fremde Webseite ohne
/// CORS-Freigabe nicht setzen kann (Schutz vor CSRF). Zusätzlich ist das Cookie SameSite=Strict.
/// </summary>
static bool CsrfOk(HttpContext ctx) => ctx.Request.Headers[CsrfHeader] == "1";
PanelUsers.User CurrentUser(HttpContext ctx)
{
string token = ctx.Request.Cookies[CookieName];
if (token == null) return null;
string key = TokenKey(token);
if (!sessions.TryGetValue(key, out var session)) return null;
if (session.Expires < DateTime.UtcNow) { sessions.TryRemove(key, out _); SaveSessions(); return null; }
var user = users.Find(session.User);
if (user == null) { sessions.TryRemove(key, out _); SaveSessions(); return null; }
session.Expires = DateTime.UtcNow + SessionLifetime; // gleitend verlängern
if (DateTime.UtcNow - lastSessionSave > TimeSpan.FromMinutes(5)) SaveSessions();
return user;
}
PanelUsers.User Require(HttpContext ctx, PanelRole role, out IResult denied)
{
denied = null;
if (!HttpMethods.IsGet(ctx.Request.Method) && !CsrfOk(ctx)) { denied = Forbidden("Missing header"); return null; }
var user = CurrentUser(ctx);
if (user == null) { denied = Error(401, "Please log in"); return null; }
if (user.Role < role) { denied = Forbidden("Your role (" + user.Role + ") is not allowed to do this"); return null; }
return user;
}
void StartSession(HttpContext ctx, string name)
{
string token = Convert.ToBase64String(RandomNumberGenerator.GetBytes(32)).TrimEnd('=').Replace('+', '-').Replace('/', '_');
sessions[TokenKey(token)] = new Session { User = name, Expires = DateTime.UtcNow + SessionLifetime };
ctx.Response.Cookies.Append(CookieName, token, CookieOptions(ctx));
// Alte Sitzungen aufräumen
foreach (var kv in sessions) if (kv.Value.Expires < DateTime.UtcNow) sessions.TryRemove(kv.Key, out _);
SaveSessions();
}
void EndSessionsOf(string name)
{
foreach (var kv in sessions)
if (string.Equals(kv.Value.User, name, StringComparison.OrdinalIgnoreCase)) sessions.TryRemove(kv.Key, out _);
SaveSessions();
}
// Sitzungen überstehen einen Neustart (z.B. nach einem Update). Gespeichert wird nur ein Hash des Cookies.
static readonly JsonSerializerOptions SessionJson = new() { IncludeFields = true };
readonly object sessionFileLock = new();
DateTime lastSessionSave = DateTime.MinValue;
string SessionsPath => Path.Combine(dataDir, "panel_sessions.json");
static string TokenKey(string token) => Convert.ToHexString(SHA256.HashData(System.Text.Encoding.UTF8.GetBytes(token)));
void LoadSessions()
{
try
{
if (!File.Exists(SessionsPath)) return;
var saved = JsonSerializer.Deserialize<Dictionary<string, Session>>(File.ReadAllText(SessionsPath), SessionJson);
foreach (var kv in saved ?? new())
if (kv.Value?.User != null && kv.Value.Expires > DateTime.UtcNow) sessions[kv.Key] = kv.Value;
}
catch { } // kaputte Datei: alle melden sich neu an
}
void SaveSessions()
{
lock (sessionFileLock)
{
lastSessionSave = DateTime.UtcNow;
try
{
string tmp = SessionsPath + ".tmp";
File.WriteAllText(tmp, JsonSerializer.Serialize(sessions.ToDictionary(kv => kv.Key, kv => kv.Value), SessionJson));
File.Move(tmp, SessionsPath, true);
}
catch { }
}
}
static CookieOptions CookieOptions(HttpContext ctx) => new()
{
HttpOnly = true,
SameSite = SameSiteMode.Strict,
Secure = ctx.Request.IsHttps,
Path = ctx.Request.PathBase.HasValue ? ctx.Request.PathBase.Value : "/",
MaxAge = SessionLifetime
};
static string Ip(HttpContext ctx) => ctx.Connection.RemoteIpAddress?.ToString() ?? "?";
bool RateLimited(HttpContext ctx)
{
if (!failures.TryGetValue(Ip(ctx), out var list)) return false;
lock (list)
{
list.RemoveAll(t => DateTime.UtcNow - t > LoginWindow);
return list.Count >= MaxLoginFailures;
}
}
void RecordFailure(HttpContext ctx)
{
var list = failures.GetOrAdd(Ip(ctx), _ => new List<DateTime>());
lock (list) list.Add(DateTime.UtcNow);
}
static async Task<JsonElement> Body(HttpContext ctx)
{
try
{
if (ctx.Request.ContentLength is null or 0) return default;
return await JsonSerializer.DeserializeAsync<JsonElement>(ctx.Request.Body);
}
catch { return default; }
}
static string Str(JsonElement body, string name) =>
body.ValueKind == JsonValueKind.Object && body.TryGetProperty(name, out var v) && v.ValueKind == JsonValueKind.String ? v.GetString() ?? "" : "";
}