 MrMahoandClaude Opus 5.5
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2deb6d2d1e
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Server gets the current save game from a player in the game (on join and every few minutes) instead of replaying actions; vehicle fire/smoke synced, also for parked cars
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 11:15:45 +02:00 |
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 MrMahoandClaude Opus 5.5
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85fbb8a3ce
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Admin: spawn items (saved on the server), unban (menu tab + console), tabbed admin menu; dashboard needles and steering wheel synced; server browser row opens the profile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 10:15:35 +02:00 |
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 MrMahoandClaude Opus 5.5
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ba396146f2
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Passenger: player colliders off while riding (they pushed seats/parts out, physics crashed); last position: not overwritten by the save's start point, invalid positions ignored, saved when a player leaves
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-27 09:51:37 +02:00 |
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 MrMahoandClaude Opus 5.5
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1cfe139949
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Validate stored vehicle/object poses, show positions in 'vehicles', admin: Satsuma to me
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-26 23:25:26 +02:00 |
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 MrMahoandClaude Opus 5.5
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7e291d06ea
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Production ready: hardening, limits, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-26 20:55:39 +02:00 |
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 MrMahoandClaude Opus 5.5
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0d289879f4
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MSCO dedicated server 2.6: code, Docker, systemd, README
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-09-26 19:45:02 +02:00 |
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