Web panel (like txAdmin) on the game port: login/roles/users, players, kick/ban/op, bans, live console, world reset/backups/restore, settings editor, save ZIP upload/download, start/stop/restart; in-process restart loop; tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+690
@@ -0,0 +1,690 @@
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"use strict";
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// MSCO Server Panel. Alle Texte (Spielernamen, Log ...) werden nur als Text eingefügt, nie als HTML.
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const $ = (id) => document.getElementById(id);
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const ROLES = { Moderator: 1, Admin: 2, Owner: 3 };
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const state = { user: null, page: "dashboard", status: null, timers: [], consoleLast: 0, history: [], historyIndex: -1 };
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// ------------------------------------------------------------------ Hilfen
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function h(tag, attrs, ...children) {
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const el = document.createElement(tag);
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for (const [k, v] of Object.entries(attrs || {})) {
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if (v === null || v === undefined || v === false) continue;
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if (k === "class") el.className = v;
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else if (k.startsWith("on")) el.addEventListener(k.slice(2), v);
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else el.setAttribute(k, v === true ? "" : v);
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}
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for (const c of children.flat()) {
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if (c === null || c === undefined || c === false) continue;
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el.append(c instanceof Node ? c : document.createTextNode(String(c)));
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}
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return el;
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}
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async function api(method, path, body) {
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const res = await fetch("api/" + path, {
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method,
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credentials: "same-origin",
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headers: { "Content-Type": "application/json", "X-MSCO-Panel": "1" },
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body: body === undefined ? undefined : JSON.stringify(body),
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});
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let data = null;
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try { data = await res.json(); } catch { /* leer */ }
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if (res.status === 401 && state.user) { state.user = null; showAuth(); }
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if (!res.ok) throw new Error((data && data.error) || "HTTP " + res.status);
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return data;
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}
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function toast(text, error) {
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const el = h("div", { class: "toast" + (error ? " err" : "") }, text);
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$("toasts").append(el);
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setTimeout(() => el.remove(), error ? 6000 : 3500);
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}
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async function act(promise) {
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try {
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const r = await promise;
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if (r && r.message) toast(r.message);
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return r;
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} catch (e) {
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toast(e.message, true);
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return null;
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}
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}
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function can(role) { return state.user && ROLES[state.user.role] >= ROLES[role]; }
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function duration(seconds) {
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const d = Math.floor(seconds / 86400), hr = Math.floor(seconds % 86400 / 3600), m = Math.floor(seconds % 3600 / 60);
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return d > 0 ? `${d}d ${hr}h` : hr > 0 ? `${hr}h ${m}m` : `${m}m`;
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}
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function since(iso) {
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if (!iso) return "–";
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const s = Math.max(0, (Date.now() - new Date(iso).getTime()) / 1000);
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return s < 60 ? "just now" : duration(s);
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}
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function backupDate(name) {
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const m = /^(\d{4})(\d{2})(\d{2})-(\d{2})(\d{2})(\d{2})$/.exec(name);
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return m ? `${m[3]}.${m[2]}.${m[1]} ${m[4]}:${m[5]}:${m[6]}` : name;
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}
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function every(ms, fn) {
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fn();
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state.timers.push(setInterval(fn, ms));
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}
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function clearTimers() {
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state.timers.forEach(clearInterval);
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state.timers = [];
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}
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// ------------------------------------------------------------------ Dialoge
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function modal({ title, text, danger, fields = [], confirm = "OK", cancel = "Cancel" }) {
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return new Promise((resolve) => {
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const inputs = fields.map((f) => {
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const input = f.options
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? h("select", {}, f.options.map((o) => h("option", { value: o, selected: o === f.value }, o)))
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: h("input", { type: f.type || "text", placeholder: f.placeholder || "", value: f.value || "", maxlength: f.max || 200, autocomplete: "off" });
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return { f, input, row: h("label", {}, f.label, input) };
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});
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const close = (value) => { back.remove(); resolve(value); };
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const form = h("form", { class: "modal" + (danger ? " danger" : "") },
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h("h2", {}, title),
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text ? h("p", {}, text) : null,
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inputs.map((i) => i.row),
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h("div", { class: "buttons" },
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h("button", { class: "btn ghost", type: "button", onclick: () => close(null) }, cancel),
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h("button", { class: "btn " + (danger ? "danger" : "primary"), type: "submit" }, confirm)));
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form.addEventListener("submit", (e) => {
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e.preventDefault();
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const values = {};
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inputs.forEach((i) => { values[i.f.name] = i.input.value; });
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close(values);
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});
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const back = h("div", { class: "modal-back", onclick: (e) => { if (e.target === back) close(null); } }, form);
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back.addEventListener("keydown", (e) => { if (e.key === "Escape") close(null); });
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$("modalRoot").append(back);
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(inputs[0] ? inputs[0].input : form.querySelector("button[type=submit]")).focus();
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});
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}
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// ------------------------------------------------------------------ Anmeldung
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let setupMode = false;
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function showAuth(needsSetup, serverName) {
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clearTimers();
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setupMode = !!needsSetup;
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$("app").classList.add("hidden");
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$("auth").classList.remove("hidden");
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if (serverName) $("authServer").textContent = serverName;
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$("authTitle").textContent = setupMode ? "Set up the panel" : "Sign in";
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$("authHint").textContent = setupMode
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? "Create the owner account. The setup code is shown in the server console (docker logs msco-server)."
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: "";
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$("codeRow").classList.toggle("hidden", !setupMode);
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$("password2Row").classList.toggle("hidden", !setupMode);
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$("password").setAttribute("autocomplete", setupMode ? "new-password" : "current-password");
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$("authButton").textContent = setupMode ? "Create account" : "Sign in";
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$("authError").classList.add("hidden");
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(setupMode ? $("code") : $("username")).focus();
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}
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$("authForm").addEventListener("submit", async (e) => {
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e.preventDefault();
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const err = $("authError");
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err.classList.add("hidden");
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const username = $("username").value.trim(), password = $("password").value;
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try {
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if (setupMode) {
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if (password !== $("password2").value) throw new Error("The passwords do not match");
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await api("POST", "setup", { code: $("code").value, username, password });
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} else {
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await api("POST", "login", { username, password });
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}
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$("password").value = $("password2").value = "";
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await boot();
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} catch (ex) {
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err.textContent = ex.message;
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err.classList.remove("hidden");
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}
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});
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$("logout").addEventListener("click", async () => {
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await act(api("POST", "logout"));
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state.user = null;
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boot();
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});
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$("menuToggle").addEventListener("click", () => document.querySelector(".sidebar").classList.toggle("open"));
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// ------------------------------------------------------------------ Navigation
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const PAGES = [
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{ id: "dashboard", label: "Dashboard", icon: "◧", role: "Moderator", render: renderDashboard },
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{ id: "players", label: "Players", icon: "☺", role: "Moderator", render: renderPlayers },
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{ id: "console", label: "Console", icon: "›_", role: "Moderator", render: renderConsole },
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{ id: "bans", label: "Bans", icon: "⊘", role: "Moderator", render: renderBans },
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{ id: "world", label: "World & Backups", icon: "⟲", role: "Admin", render: renderWorld },
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{ id: "settings", label: "Settings", icon: "☰", role: "Admin", render: renderSettings },
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{ id: "users", label: "Panel Users", icon: "⚿", role: "Owner", render: renderUsers },
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{ id: "account", label: "My Account", icon: "⚙", role: "Moderator", render: renderAccount },
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];
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function renderNav() {
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const nav = $("nav");
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nav.replaceChildren(...PAGES.filter((p) => can(p.role)).map((p) =>
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h("button", { type: "button", class: p.id === state.page ? "active" : "", onclick: () => go(p.id) },
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h("span", { class: "ico" }, p.icon), p.label)));
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}
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function go(pageId) {
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const p = PAGES.find((x) => x.id === pageId && can(x.role)) || PAGES[0];
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state.page = p.id;
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try { localStorage.setItem("msco-panel-page", p.id); } catch { /* egal */ }
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document.querySelector(".sidebar").classList.remove("open");
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clearTimers();
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every(5000, refreshTopbar);
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renderNav();
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const page = $("page");
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page.replaceChildren();
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p.render(page);
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}
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async function refreshTopbar() {
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try {
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const s = await api("GET", "status");
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state.status = s;
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$("serverName").textContent = s.name;
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$("serverMeta").textContent = s.gameStopped
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? `game server stopped · v${s.version}`
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: `${s.players}/${s.maxPlayers} players · v${s.version} · up ${duration(s.uptimeSeconds)}`;
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$("statusDot").className = "status-dot " + (s.gameStopped ? "" : "ok");
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$("statusDot").title = s.gameStopped ? "Game server stopped" : "Online";
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document.title = `${s.name} · MSCO Panel`;
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} catch {
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$("statusDot").className = "status-dot bad";
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}
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}
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// ------------------------------------------------------------------ Dashboard
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function renderDashboard(page) {
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const cards = h("div", { class: "cards" });
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const control = h("div", { class: "section-body row" });
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if (can("Admin")) page.append(h("div", { class: "section" },
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h("div", { class: "section-head" }, h("h2", {}, "Server control"), h("span", { class: "muted", id: "gameState" }, "")),
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control));
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const recent = h("div", { class: "console small" });
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page.append(
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cards,
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h("div", { class: "section" },
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h("div", { class: "section-head" }, h("h2", {}, "Recent activity"),
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h("button", { class: "btn small", type: "button", onclick: () => go("console") }, "Open console")),
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recent));
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const card = (label, value, sub) => h("div", { class: "card" },
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h("div", { class: "stat-label" }, label), h("div", { class: "stat-value" }, value), sub ? h("div", { class: "stat-sub" }, sub) : null);
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every(4000, async () => {
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try {
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const s = await api("GET", "status");
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if (can("Admin")) renderControl(control, s);
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cards.replaceChildren(
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card("Players", `${s.players} / ${s.maxPlayers}`, s.isPublic ? "listed in the server browser" : "not listed (private)"),
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card("Uptime", duration(s.uptimeSeconds), "version " + s.version),
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card("World", s.objects.toLocaleString(), `moved objects · ${s.actions} part actions · ${s.boughtItems} bought items`),
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card("Save game", s.saveSyncMinutes > 0 ? `every ${s.saveSyncMinutes} min` : "on join",
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s.resetPoint ? "reset point from " + new Date(s.resetPoint).toLocaleString() : "no reset point yet"),
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card("Backups", s.backups, "save game backups"),
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card("Admins / Bans", `${s.admins} / ${s.bans}`, s.steamVerification ? "Steam verification on" : "Steam verification OFF (no Web API key)"));
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} catch (e) { cards.replaceChildren(h("div", { class: "card" }, e.message)); }
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});
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every(3000, async () => {
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try {
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const r = await api("GET", "console?after=0");
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recent.replaceChildren(...r.lines.slice(-40).map(consoleLine));
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recent.scrollTop = recent.scrollHeight;
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} catch { /* Topbar zeigt den Fehler */ }
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});
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}
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async function serverAction(action, confirmText) {
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if (confirmText) {
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const ok = await modal(confirmText);
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if (!ok) return;
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}
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await act(api("POST", "server/" + action));
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setTimeout(refreshTopbar, 800);
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}
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function renderControl(el, s) {
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const state = $("gameState");
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if (state) state.textContent = s.gameStopped ? "game server is stopped - players cannot join" : "game server is running";
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el.replaceChildren(
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s.gameStopped
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? h("button", { class: "btn primary", type: "button", onclick: () => serverAction("start-game") }, "▶ Start")
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: h("button", { class: "btn", type: "button", onclick: () => serverAction("stop-game", { title: "Stop the game server?",
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text: "All players are kicked and nobody can join until you start it again. The panel keeps running.", danger: true, confirm: "Stop" }) }, "■ Stop"),
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h("button", { class: "btn", type: "button", onclick: () => serverAction("restart", { title: "Restart the server?",
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text: "Settings (server.json), license and save game are loaded again. Players reconnect automatically. You stay logged in.", confirm: "Restart" }) }, "⟳ Restart"),
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can("Owner") ? h("button", { class: "btn danger", type: "button", onclick: () => serverAction("shutdown", { title: "Shut down completely?",
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text: "The game server AND this panel stop. Start it again on the machine (e.g. docker compose up -d).", danger: true, confirm: "Shut down" }) }, "⏻ Shut down") : null);
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}
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// ------------------------------------------------------------------ Einstellungen
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function renderSettings(page) {
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const box = h("div", { class: "grid-2" });
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page.append(box);
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load();
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async function load() {
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let c;
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try { c = await api("GET", "config"); } catch (e) { toast(e.message, true); return; }
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const env = c.environmentOverrides || [];
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const fields = {};
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const envNote = (name) => env.some((e) => e.replace(/_/g, "").includes(name.toUpperCase().replace("ISPUBLIC", "PUBLIC")))
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? h("span", { class: "pill gray", title: "Also set by an environment variable (.env) - that value wins on restart" }, "ENV") : null;
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const text = (name, label, value, opts = {}) => {
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const input = h("input", { value: value ?? "", maxlength: opts.max || 100, placeholder: opts.placeholder || "", type: opts.type || "text", autocomplete: "off" });
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fields[name] = () => input.value;
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return h("label", {}, h("span", { class: "label-row" }, label, envNote(name), opts.restart ? h("span", { class: "pill gray" }, "restart") : null), input,
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opts.hint ? h("small", { class: "hint" }, opts.hint) : null);
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};
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const number = (name, label, value, opts = {}) => {
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const input = h("input", { type: "number", value, min: opts.min, max: opts.max });
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fields[name] = () => parseInt(input.value, 10);
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return h("label", {}, h("span", { class: "label-row" }, label, envNote(name), opts.restart ? h("span", { class: "pill gray" }, "restart") : null), input,
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opts.hint ? h("small", { class: "hint" }, opts.hint) : null);
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};
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const toggle = (name, label, value, hint, restart) => {
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const input = h("input", { type: "checkbox", checked: value });
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fields[name] = () => input.checked;
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return h("label", { class: "toggle" }, input, h("span", {},
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h("span", { class: "label-row" }, label, envNote(name), restart ? h("span", { class: "pill gray" }, "restart") : null),
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hint ? h("small", { class: "hint" }, hint) : null));
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};
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const secret = (name, label, isSet) => {
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const input = h("input", { type: "password", placeholder: isSet ? "•••••••• (set - leave empty to keep)" : "not set", autocomplete: "new-password", disabled: !can("Owner") });
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fields[name] = () => input.value;
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return h("label", {}, h("span", { class: "label-row" }, label, envNote(name), h("span", { class: "pill gray" }, "restart")), input);
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};
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const save = async () => {
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const body = {};
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for (const [k, get] of Object.entries(fields)) {
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const v = get();
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if (typeof v === "number" && isNaN(v)) continue;
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body[k] = v;
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}
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if (await act(api("POST", "config", body))) load();
|
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};
|
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|
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box.replaceChildren(
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h("div", { class: "section" },
|
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h("div", { class: "section-head" }, h("h2", {}, "General"), h("span", { class: "muted" }, "applies immediately")),
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h("div", { class: "section-body form-grid wide" },
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text("name", "Server name", c.name, { max: 60 }),
|
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text("description", "Description", c.description, { max: 300 }),
|
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number("maxPlayers", "Max players", c.maxPlayers, { min: 1, max: 64 }),
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text("publicAddress", "Public address", c.publicAddress, { max: 200, placeholder: "automatic", hint: "IP or domain players connect to (empty = automatic)" }),
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toggle("isPublic", "Listed in the server browser", c.isPublic),
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toggle("requireSteam", "Steam required", c.requireSteam, "Off = players without Steam can join too"))),
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h("div", { class: "section" },
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h("div", { class: "section-head" }, h("h2", {}, "Saving")),
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h("div", { class: "section-body form-grid wide" },
|
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number("saveSyncMinutes", "Take the save game from a player every … minutes", c.saveSyncMinutes, { min: 0, max: 240, hint: "0 = only when someone joins" }),
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number("autosaveSeconds", "Write the world state every … seconds", c.autosaveSeconds, { min: 10, max: 3600 }))),
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||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Network & panel"), h("span", { class: "muted" }, "needs a restart")),
|
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h("div", { class: "section-body form-grid wide" },
|
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number("port", "Game port", c.port, { min: 1, max: 65535, restart: true }),
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number("panelPort", "Panel port", c.panelPort, { min: 0, max: 65535, restart: true, hint: "0 = same port as the game (recommended)" }),
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text("panelBindAddress", "Panel bind address", c.panelBindAddress, { max: 60, restart: true, hint: "only with an own panel port - 127.0.0.1 = only via a local reverse proxy" }),
|
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text("panelBasePath", "Panel sub path", c.panelBasePath, { max: 60, restart: true, placeholder: "/", hint: "e.g. /panel when the proxy serves it there" }),
|
||||
toggle("panelTrustProxy", "Behind a reverse proxy", c.panelTrustProxy, "Trust X-Forwarded-For / -Proto / -Prefix", true),
|
||||
toggle("panelEnabled", "Web panel enabled", c.panelEnabled, "Turning it off locks you out of this panel after the next program start", true))),
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||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Keys"), h("span", { class: "muted" }, can("Owner") ? "only owners can change keys" : "owner only")),
|
||||
h("div", { class: "section-body form-grid wide" },
|
||||
secret("licenseKey", "License key", c.licenseKeySet),
|
||||
secret("steamWebApiKey", "Steam Web API key", c.steamWebApiKeySet))),
|
||||
h("div", { class: "row" }, h("button", { class: "btn primary", type: "button", onclick: save }, "Save settings"),
|
||||
h("button", { class: "btn", type: "button", onclick: () => serverAction("restart", { title: "Restart the server now?",
|
||||
text: "Loads the saved settings. Players reconnect automatically.", confirm: "Restart" }) }, "Restart to apply")));
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Spieler
|
||||
|
||||
function renderPlayers(page) {
|
||||
const tbody = h("tbody");
|
||||
const count = h("span", { class: "pill gray" }, "…");
|
||||
const say = h("input", { placeholder: "Message to all players…", maxlength: 200 });
|
||||
const sendSay = async () => {
|
||||
if (!say.value.trim()) return;
|
||||
if (await act(api("POST", "say", { text: say.value }))) say.value = "";
|
||||
};
|
||||
say.addEventListener("keydown", (e) => { if (e.key === "Enter") sendSay(); });
|
||||
|
||||
page.append(
|
||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Players"), count),
|
||||
h("div", { class: "table-wrap" },
|
||||
h("table", {},
|
||||
h("thead", {}, h("tr", {},
|
||||
h("th", {}, "ID"), h("th", {}, "Name"), h("th", {}, "SteamID"),
|
||||
can("Admin") ? h("th", {}, "Address") : null, h("th", {}, "Online"), h("th", {}, ""))),
|
||||
tbody))),
|
||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Server message")),
|
||||
h("div", { class: "section-body row" }, say, h("button", { class: "btn primary", type: "button", onclick: sendSay }, "Send"))));
|
||||
|
||||
every(3000, async () => {
|
||||
try {
|
||||
const players = await api("GET", "players");
|
||||
count.textContent = players.length + (players.length === 1 ? " online" : " online");
|
||||
if (players.length === 0) {
|
||||
tbody.replaceChildren(h("tr", {}, h("td", { colspan: 6, class: "empty" }, "Nobody is online right now.")));
|
||||
return;
|
||||
}
|
||||
tbody.replaceChildren(...players.map(playerRow));
|
||||
} catch (e) { toast(e.message, true); }
|
||||
});
|
||||
}
|
||||
|
||||
function playerRow(p) {
|
||||
const steam = /^\d{17}$/.test(p.steamId)
|
||||
? h("a", { href: "https://steamcommunity.com/profiles/" + p.steamId, target: "_blank", rel: "noopener noreferrer", class: "mono" }, p.steamId)
|
||||
: h("span", { class: "mono muted" }, p.steamId);
|
||||
const actions = h("div", { class: "actions" },
|
||||
h("button", { class: "btn small", type: "button", onclick: () => kick(p, false) }, "Kick"),
|
||||
can("Admin") ? h("button", { class: "btn small danger", type: "button", onclick: () => kick(p, true) }, "Ban") : null,
|
||||
can("Admin") && p.verified
|
||||
? h("button", { class: "btn small ghost", type: "button", onclick: () => setAdmin(p, !p.admin) }, p.admin ? "Remove admin" : "Make admin")
|
||||
: null);
|
||||
return h("tr", {},
|
||||
h("td", { class: "id" }, "#" + p.id),
|
||||
h("td", {}, h("span", { class: "player-name" }, p.name,
|
||||
p.admin ? h("span", { class: "pill" }, "ADMIN") : null,
|
||||
p.verified ? null : h("span", { class: "pill gray", title: "SteamID not verified by Steam" }, "unverified"))),
|
||||
h("td", {}, steam),
|
||||
can("Admin") ? h("td", { class: "mono muted" }, p.address || "") : null,
|
||||
h("td", { class: "muted" }, since(p.joinedAt)),
|
||||
h("td", {}, actions));
|
||||
}
|
||||
|
||||
async function kick(p, ban) {
|
||||
const v = await modal({
|
||||
title: (ban ? "Ban " : "Kick ") + p.name,
|
||||
text: ban ? "The player is kicked and cannot join again until you unban them." : "The player sees the reason and can join again.",
|
||||
danger: true,
|
||||
fields: [{ name: "reason", label: "Reason (shown to the player)", placeholder: "optional", max: 100 }],
|
||||
confirm: ban ? "Ban" : "Kick",
|
||||
});
|
||||
if (v) await act(api("POST", `players/${p.id}/${ban ? "ban" : "kick"}`, { reason: v.reason }));
|
||||
}
|
||||
|
||||
async function setAdmin(p, admin) {
|
||||
const ok = await modal({ title: (admin ? "Make " : "Remove admin: ") + p.name + (admin ? " an admin?" : ""),
|
||||
text: admin ? "In-game admins can kick, ban, spawn items and reset the world." : "", confirm: admin ? "Make admin" : "Remove" });
|
||||
if (ok) await act(api("POST", `players/${p.id}/${admin ? "op" : "deop"}`));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Konsole
|
||||
|
||||
function consoleLine(l) {
|
||||
const t = l.text;
|
||||
const cls = t.startsWith("[chat]") ? "l-chat" : t.startsWith("[panel]") ? "l-panel" : t.startsWith(">") ? "l-cmd"
|
||||
: /error|failed|could not|cannot|warning|not reachable/i.test(t) ? "l-warn" : "";
|
||||
return h("div", { class: cls }, h("span", { class: "t" }, l.time), t);
|
||||
}
|
||||
|
||||
function renderConsole(page) {
|
||||
const out = h("div", { class: "console" });
|
||||
const input = h("input", { placeholder: can("Admin") ? "Command… (help for a list)" : "Only admins can enter commands", disabled: !can("Admin"), autocomplete: "off", spellcheck: "false" });
|
||||
const send = async () => {
|
||||
const command = input.value.trim();
|
||||
if (!command) return;
|
||||
state.history.push(command);
|
||||
state.historyIndex = state.history.length;
|
||||
input.value = "";
|
||||
await act(api("POST", "console", { command }).then(() => null)); // Ausgabe erscheint im Log
|
||||
poll();
|
||||
};
|
||||
input.addEventListener("keydown", (e) => {
|
||||
if (e.key === "Enter") send();
|
||||
else if (e.key === "ArrowUp" && state.history.length) {
|
||||
state.historyIndex = Math.max(0, state.historyIndex - 1);
|
||||
input.value = state.history[state.historyIndex] || "";
|
||||
e.preventDefault();
|
||||
} else if (e.key === "ArrowDown" && state.history.length) {
|
||||
state.historyIndex = Math.min(state.history.length, state.historyIndex + 1);
|
||||
input.value = state.history[state.historyIndex] || "";
|
||||
e.preventDefault();
|
||||
}
|
||||
});
|
||||
|
||||
page.append(h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Live console"), h("span", { class: "muted" }, "chat, joins, admin actions and command output")),
|
||||
out,
|
||||
h("div", { class: "console-input" }, input, h("button", { class: "btn primary", type: "button", onclick: send, disabled: !can("Admin") }, "Run"))));
|
||||
|
||||
let last = 0;
|
||||
async function poll() {
|
||||
try {
|
||||
const r = await api("GET", "console?after=" + last);
|
||||
if (!r.lines.length) return;
|
||||
const stick = out.scrollTop + out.clientHeight >= out.scrollHeight - 30;
|
||||
out.append(...r.lines.map(consoleLine));
|
||||
while (out.childElementCount > 2000) out.firstChild.remove();
|
||||
last = r.last;
|
||||
if (stick) out.scrollTop = out.scrollHeight;
|
||||
} catch { /* Topbar zeigt den Fehler */ }
|
||||
}
|
||||
every(1000, poll);
|
||||
if (can("Admin")) input.focus();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Banns
|
||||
|
||||
function renderBans(page) {
|
||||
const list = h("tbody");
|
||||
const id = h("input", { placeholder: "SteamID64 (17 digits) or name:playername", maxlength: 60 });
|
||||
page.append(
|
||||
can("Admin") ? h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Ban a SteamID"), h("span", { class: "muted" }, "also works when the player is offline")),
|
||||
h("div", { class: "section-body row" }, id,
|
||||
h("button", { class: "btn danger", type: "button", onclick: async () => {
|
||||
if (!id.value.trim()) return;
|
||||
if (await act(api("POST", "bans/add", { id: id.value.trim() }))) { id.value = ""; load(); }
|
||||
} }, "Ban"))) : null,
|
||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Banned players")),
|
||||
h("div", { class: "table-wrap" }, h("table", {}, h("thead", {}, h("tr", {}, h("th", {}, "Identity"), h("th", {}, ""))), list))));
|
||||
|
||||
async function load() {
|
||||
try {
|
||||
const bans = await api("GET", "bans");
|
||||
if (!bans.length) { list.replaceChildren(h("tr", {}, h("td", { colspan: 2, class: "empty" }, "Nobody is banned."))); return; }
|
||||
list.replaceChildren(...bans.map((b) => h("tr", {},
|
||||
h("td", {}, /^\d{17}$/.test(b)
|
||||
? h("a", { href: "https://steamcommunity.com/profiles/" + b, target: "_blank", rel: "noopener noreferrer", class: "mono" }, b)
|
||||
: h("span", { class: "mono" }, b.replace(/^name:/, "") + " (no Steam)")),
|
||||
h("td", {}, can("Admin") ? h("div", { class: "actions" }, h("button", { class: "btn small", type: "button", onclick: async () => {
|
||||
if (await act(api("POST", "bans/remove", { id: b }))) load();
|
||||
} }, "Unban")) : null))));
|
||||
} catch (e) { toast(e.message, true); }
|
||||
}
|
||||
every(10000, load);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Welt & Backups
|
||||
|
||||
function renderWorld(page) {
|
||||
const backups = h("tbody");
|
||||
const zipInput = h("input", { type: "file", accept: ".zip,application/zip" });
|
||||
const uploadZip = async () => {
|
||||
const file = zipInput.files && zipInput.files[0];
|
||||
if (!file) { toast("Choose a ZIP file first", true); return; }
|
||||
const ok = await modal({ title: "Upload " + file.name + "?", danger: true, confirm: "Upload",
|
||||
text: "The current save game is backed up, then replaced. All changes in the world are reset and everyone reconnects." });
|
||||
if (!ok) return;
|
||||
try {
|
||||
const res = await fetch("api/save/upload", { method: "POST", credentials: "same-origin",
|
||||
headers: { "Content-Type": "application/zip", "X-MSCO-Panel": "1" }, body: file });
|
||||
const data = await res.json().catch(() => null);
|
||||
if (!res.ok) throw new Error((data && data.error) || "HTTP " + res.status);
|
||||
toast(data.message);
|
||||
zipInput.value = "";
|
||||
loadBackups();
|
||||
} catch (e) { toast(e.message, true); }
|
||||
};
|
||||
const worldAction = async (action, confirmText, name) => {
|
||||
if (confirmText) {
|
||||
const ok = await modal({ title: confirmText.title, text: confirmText.text, danger: confirmText.danger, confirm: confirmText.button });
|
||||
if (!ok) return;
|
||||
}
|
||||
await act(api("POST", "world/" + action, name ? { name } : {}));
|
||||
loadBackups();
|
||||
};
|
||||
|
||||
page.append(
|
||||
h("div", { class: "cards" },
|
||||
h("div", { class: "card" },
|
||||
h("div", { class: "stat-label" }, "Reset world"),
|
||||
h("p", { class: "muted" }, "Everything goes back to the reset point (the save game as it was uploaded to the server). The current state is backed up first. Everyone reconnects."),
|
||||
h("button", { class: "btn danger", type: "button", onclick: () => worldAction("reset", { title: "Reset the whole world?", text: "Moved objects, bought items, doors, vehicle values and player positions are reset to the reset point. The current state is kept as a backup.", danger: true, button: "Reset world" }) }, "Reset world")),
|
||||
h("div", { class: "card" },
|
||||
h("div", { class: "stat-label" }, "Backup"),
|
||||
h("p", { class: "muted" }, "Save a copy of the current server save game. The last 5 backups are kept."),
|
||||
h("button", { class: "btn primary", type: "button", onclick: () => worldAction("backup") }, "Backup now")),
|
||||
h("div", { class: "card" },
|
||||
h("div", { class: "stat-label" }, "Reset point"),
|
||||
h("p", { class: "muted" }, "Use the current save game as the new reset point for “Reset world”."),
|
||||
h("button", { class: "btn", type: "button", onclick: () => worldAction("resetpoint", { title: "Set a new reset point?", text: "“Reset world” will go back to the save game as it is right now.", button: "Set reset point" }) }, "Set reset point")),
|
||||
h("div", { class: "card" },
|
||||
h("div", { class: "stat-label" }, "Upload save game (ZIP)"),
|
||||
h("p", { class: "muted" }, "ZIP the files from AppData\\LocalLow\\Amistech\\My Summer Car. They replace the server save and become the reset point. Everyone reconnects."),
|
||||
h("div", { class: "row" }, zipInput,
|
||||
h("button", { class: "btn primary", type: "button", onclick: uploadZip }, "Upload"),
|
||||
h("a", { class: "btn ghost", href: "api/save/download" }, "Download current"))),
|
||||
h("div", { class: "card" },
|
||||
h("div", { class: "stat-label" }, "Save game files"),
|
||||
h("p", { class: "muted" }, "Copied new save files into data/save? Load them (they also become the reset point)."),
|
||||
h("div", { class: "row" },
|
||||
h("button", { class: "btn", type: "button", onclick: () => worldAction("reloadsave", { title: "Load the save game from data/save?", text: "Everyone reconnects and gets this save game.", button: "Load" }) }, "Reload save"),
|
||||
h("button", { class: "btn ghost", type: "button", onclick: () => worldAction("save") }, "Save world state")))),
|
||||
h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Save game backups"), h("span", { class: "muted" }, "newest first")),
|
||||
h("div", { class: "table-wrap" }, h("table", {}, h("thead", {}, h("tr", {}, h("th", {}, "Created"), h("th", {}, "Folder"), h("th", {}, ""))), backups))));
|
||||
|
||||
async function loadBackups() {
|
||||
try {
|
||||
const list = await api("GET", "backups");
|
||||
if (!list.length) { backups.replaceChildren(h("tr", {}, h("td", { colspan: 3, class: "empty" }, "No backups yet."))); return; }
|
||||
backups.replaceChildren(...list.map((name) => h("tr", {},
|
||||
h("td", {}, backupDate(name)), h("td", { class: "mono muted" }, name),
|
||||
h("td", {}, h("div", { class: "actions" }, h("button", { class: "btn small", type: "button", onclick: () =>
|
||||
worldAction("restore", { title: "Restore " + backupDate(name) + "?", text: "The server goes back to this save game (the current one is backed up first). Everyone reconnects.", danger: true, button: "Restore" }, name) }, "Restore"))))));
|
||||
} catch (e) { toast(e.message, true); }
|
||||
}
|
||||
every(15000, loadBackups);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Benutzer
|
||||
|
||||
function renderUsers(page) {
|
||||
const tbody = h("tbody");
|
||||
page.append(h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "Panel users"),
|
||||
h("button", { class: "btn primary small", type: "button", onclick: addUser }, "+ Add user")),
|
||||
h("div", { class: "table-wrap" }, h("table", {},
|
||||
h("thead", {}, h("tr", {}, h("th", {}, "Name"), h("th", {}, "Role"), h("th", {}, "Last login"), h("th", {}, ""))), tbody))),
|
||||
h("div", { class: "section" }, h("div", { class: "section-body muted" },
|
||||
h("b", {}, "Moderator"), ": players, kick, server messages, read console & bans. ",
|
||||
h("b", {}, "Admin"), ": everything on the server (ban, console commands, world reset, backups). ",
|
||||
h("b", {}, "Owner"), ": additionally manages panel users.")));
|
||||
|
||||
async function load() {
|
||||
try {
|
||||
const users = await api("GET", "users");
|
||||
tbody.replaceChildren(...users.map((u) => h("tr", {},
|
||||
h("td", {}, h("span", { class: "player-name" }, u.name, u.name.toLowerCase() === state.user.name.toLowerCase() ? h("span", { class: "pill gray" }, "you") : null)),
|
||||
h("td", {}, h("span", { class: "pill" + (u.role === "Owner" ? "" : u.role === "Admin" ? " green" : " gray") }, u.role)),
|
||||
h("td", { class: "muted" }, u.lastLogin ? since(u.lastLogin) + " ago" : "never"),
|
||||
h("td", {}, h("div", { class: "actions" },
|
||||
h("button", { class: "btn small ghost", type: "button", onclick: () => changeRole(u) }, "Role"),
|
||||
h("button", { class: "btn small ghost", type: "button", onclick: () => resetPassword(u) }, "Password"),
|
||||
u.name.toLowerCase() === state.user.name.toLowerCase() ? null
|
||||
: h("button", { class: "btn small danger", type: "button", onclick: () => removeUser(u) }, "Delete"))))));
|
||||
} catch (e) { toast(e.message, true); }
|
||||
}
|
||||
|
||||
async function addUser() {
|
||||
const v = await modal({ title: "Add panel user", fields: [
|
||||
{ name: "name", label: "Username", max: 32 },
|
||||
{ name: "password", label: "Password (min. 8 characters)", type: "password" },
|
||||
{ name: "role", label: "Role", options: ["Moderator", "Admin", "Owner"], value: "Moderator" }], confirm: "Create" });
|
||||
if (v && await act(api("POST", "users", v))) load();
|
||||
}
|
||||
async function changeRole(u) {
|
||||
const v = await modal({ title: "Role of " + u.name, fields: [{ name: "role", label: "Role", options: ["Moderator", "Admin", "Owner"], value: u.role }], confirm: "Save" });
|
||||
if (v && await act(api("POST", `users/${encodeURIComponent(u.name)}/role`, v))) load();
|
||||
}
|
||||
async function resetPassword(u) {
|
||||
const v = await modal({ title: "New password for " + u.name, text: "They are logged out everywhere.", fields: [{ name: "password", label: "New password", type: "password" }], confirm: "Set password" });
|
||||
if (v && await act(api("POST", `users/${encodeURIComponent(u.name)}/password`, v))) load();
|
||||
}
|
||||
async function removeUser(u) {
|
||||
const ok = await modal({ title: "Delete " + u.name + "?", text: "They can no longer log in to the panel.", danger: true, confirm: "Delete" });
|
||||
if (ok && await act(api("POST", `users/${encodeURIComponent(u.name)}/delete`))) load();
|
||||
}
|
||||
load();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Konto
|
||||
|
||||
function renderAccount(page) {
|
||||
const current = h("input", { type: "password", autocomplete: "current-password" });
|
||||
const next = h("input", { type: "password", autocomplete: "new-password" });
|
||||
const repeat = h("input", { type: "password", autocomplete: "new-password" });
|
||||
const form = h("form", { class: "section-body form-grid" },
|
||||
h("label", {}, "Current password", current),
|
||||
h("label", {}, "New password (min. 8 characters)", next),
|
||||
h("label", {}, "Repeat new password", repeat),
|
||||
h("div", {}, h("button", { class: "btn primary", type: "submit" }, "Change password")));
|
||||
form.addEventListener("submit", async (e) => {
|
||||
e.preventDefault();
|
||||
if (next.value !== repeat.value) { toast("The new passwords do not match", true); return; }
|
||||
if (await act(api("POST", "me/password", { current: current.value, password: next.value }))) current.value = next.value = repeat.value = "";
|
||||
});
|
||||
page.append(h("div", { class: "section" },
|
||||
h("div", { class: "section-head" }, h("h2", {}, "My account"),
|
||||
h("span", { class: "muted" }, `${state.user.name} · ${state.user.role}`)), form));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ Start
|
||||
|
||||
async function boot() {
|
||||
let session;
|
||||
try { session = await api("GET", "session"); }
|
||||
catch (e) { document.body.replaceChildren(h("div", { class: "empty" }, "Panel not reachable: " + e.message)); return; }
|
||||
if (!session.user) { showAuth(session.needsSetup, session.serverName); return; }
|
||||
state.user = session.user;
|
||||
$("auth").classList.add("hidden");
|
||||
$("app").classList.remove("hidden");
|
||||
$("meName").textContent = session.user.name;
|
||||
$("meRole").textContent = session.user.role;
|
||||
$("serverName").textContent = session.serverName;
|
||||
let page = "dashboard";
|
||||
try { page = localStorage.getItem("msco-panel-page") || page; } catch { /* egal */ }
|
||||
go(page);
|
||||
}
|
||||
|
||||
boot();
|
||||
Reference in New Issue
Block a user