Web panel (like txAdmin) on the game port: login/roles/users, players, kick/ban/op, bans, live console, world reset/backups/restore, settings editor, save ZIP upload/download, start/stop/restart; in-process restart loop; tests
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
+670
@@ -0,0 +1,670 @@
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using System.Collections.Concurrent;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Security.Cryptography;
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using System.Text.Json;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Hosting;
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using Microsoft.AspNetCore.Http;
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using Microsoft.AspNetCore.HttpOverrides;
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using Microsoft.Extensions.Logging;
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namespace MSCO.Server;
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/// <summary>
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/// Web-Panel (wie txAdmin): Anmelden, Spielerliste, Kick/Ban/Admin, Banns, Live-Konsole mit Eingabe, Chat,
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/// Welt zurücksetzen, Backups, Benutzerverwaltung.
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///
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/// Port: Standard ist derselbe Port wie der Gameserver - der Server erkennt an den ersten Bytes, ob ein Browser
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/// (HTTP) oder das Spiel verbindet, und reicht Browser-Verbindungen an das Panel weiter (das intern nur auf
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/// 127.0.0.1 lauscht). Mit PanelPort in server.json läuft es stattdessen auf einem eigenen Port.
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///
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/// Hinter einem Reverse-Proxy: PanelTrustProxy = true übernimmt X-Forwarded-For/-Proto/-Prefix,
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/// PanelBasePath (z.B. "/panel") für den Betrieb unter einem Unterpfad.
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/// </summary>
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public sealed class AdminPanel
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{
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const string CookieName = "msco_panel";
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const string CsrfHeader = "X-MSCO-Panel";
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static readonly TimeSpan SessionLifetime = TimeSpan.FromHours(12);
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static readonly TimeSpan ActionTimeout = TimeSpan.FromSeconds(8);
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const int MaxLoginFailures = 8;
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static readonly TimeSpan LoginWindow = TimeSpan.FromMinutes(5);
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sealed class Session
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{
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public string User;
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public DateTime Expires;
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}
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GameServer server; // nach einem Neustart aus dem Panel ein neuer (Attach)
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ServerConfig config;
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readonly PanelUsers users;
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readonly ConcurrentDictionary<string, Session> sessions = new();
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readonly ConcurrentDictionary<string, List<DateTime>> failures = new();
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// Weitergereichte Verbindungen (gleicher Port): lokaler Port der Weiterleitung -> echte Adresse des Browsers
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readonly ConcurrentDictionary<int, IPAddress> relayed = new();
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WebApplication app;
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/// <summary>Einmal-Code für das erste Konto (null, sobald es einen Benutzer gibt).</summary>
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public string SetupCode { get; private set; }
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/// <summary>Interner Port, wenn das Panel den Spiel-Port mitbenutzt.</summary>
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public int InternalPort { get; private set; }
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public bool SharesGamePort { get; private set; }
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AdminPanel(GameServer server, ServerConfig config, string dataDir)
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{
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this.server = server;
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this.config = config;
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users = new PanelUsers(Path.Combine(dataDir, "panel_users.json"));
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}
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// ---------------------------------------------------------------- Start
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public static AdminPanel Start(GameServer server, ServerConfig config, string dataDir)
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{
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var panel = new AdminPanel(server, config, dataDir);
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try
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{
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panel.StartWeb();
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}
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catch (Exception e)
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{
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GameServer.Log("Web panel could not start: " + e.Message);
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return null;
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}
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return panel;
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}
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void StartWeb()
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{
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SharesGamePort = config.PanelPort <= 0 || config.PanelPort == config.Port;
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IPAddress bind;
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int port;
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if (SharesGamePort)
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{
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bind = IPAddress.Loopback;
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port = InternalPort = FreeLoopbackPort();
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}
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else
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{
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bind = ParseBind(config.PanelBindAddress);
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port = config.PanelPort;
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}
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var builder = WebApplication.CreateSlimBuilder(new WebApplicationOptions { ContentRootPath = AppContext.BaseDirectory });
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builder.Logging.ClearProviders();
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builder.WebHost.ConfigureKestrel(k =>
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{
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k.Listen(bind, port);
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k.Limits.MaxRequestBodySize = 64 * 1024;
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k.AddServerHeader = false;
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});
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app = builder.Build();
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// Weitergereichte Verbindung: echte Browser-Adresse wiederherstellen (sonst wäre jeder 127.0.0.1)
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app.Use(async (ctx, next) =>
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{
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var remote = ctx.Connection.RemoteIpAddress;
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if (remote != null && IPAddress.IsLoopback(remote) && relayed.TryGetValue(ctx.Connection.RemotePort, out var real))
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ctx.Connection.RemoteIpAddress = real;
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await next();
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});
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if (config.PanelTrustProxy)
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{
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var forwarded = new ForwardedHeadersOptions
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{
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ForwardedHeaders = ForwardedHeaders.XForwardedFor | ForwardedHeaders.XForwardedProto | ForwardedHeaders.XForwardedHost
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};
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forwarded.KnownIPNetworks.Clear(); // jedem Proxy vertrauen (PanelTrustProxy ist eine bewusste Entscheidung)
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forwarded.KnownProxies.Clear();
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app.UseForwardedHeaders(forwarded);
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// Proxy unter Unterpfad (z.B. Traefik/nginx mit X-Forwarded-Prefix)
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app.Use(async (ctx, next) =>
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{
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string prefix = ctx.Request.Headers["X-Forwarded-Prefix"];
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if (!string.IsNullOrEmpty(prefix) && prefix.StartsWith('/')) ctx.Request.PathBase = prefix.TrimEnd('/');
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await next();
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});
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}
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string basePath = (config.PanelBasePath ?? "").Trim().TrimEnd('/');
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if (basePath.Length > 0)
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{
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if (!basePath.StartsWith('/')) basePath = "/" + basePath;
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app.UsePathBase(basePath);
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}
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// Sicherheits-Header
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app.Use(async (ctx, next) =>
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{
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var h = ctx.Response.Headers;
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h["X-Content-Type-Options"] = "nosniff";
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h["X-Frame-Options"] = "DENY";
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h["Referrer-Policy"] = "no-referrer";
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h["Content-Security-Policy"] = "default-src 'self'; img-src 'self' data: https://avatars.steamstatic.com; style-src 'self'; script-src 'self'; frame-ancestors 'none'; base-uri 'none'; form-action 'self'";
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if (ctx.Request.Path.StartsWithSegments("/api")) h["Cache-Control"] = "no-store";
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await next();
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});
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MapFiles();
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MapApi();
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app.StartAsync().GetAwaiter().GetResult();
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if (users.Empty) CreateSetupCode();
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if (SharesGamePort)
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GameServer.Log($"Web panel: http://<server>:{config.Port}/{(basePath.Length > 0 ? basePath.TrimStart('/') + "/" : "")} (same port as the game)");
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else
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GameServer.Log($"Web panel: http://{(bind.Equals(IPAddress.Any) ? "<server>" : bind.ToString())}:{port}{basePath}/");
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}
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/// <summary>Neustart im selben Programm: das Panel (und die Anmeldungen) bleiben, der Server ist neu.</summary>
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public void Attach(GameServer newServer, ServerConfig newConfig)
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{
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server = newServer;
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config = newConfig;
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}
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public void Stop()
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{
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try
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{
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using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2));
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app?.StopAsync(timeout.Token).GetAwaiter().GetResult();
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}
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catch { }
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}
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void CreateSetupCode()
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{
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const string alphabet = "ABCDEFGHJKLMNPQRSTUVWXYZ23456789";
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var code = new char[10];
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for (int i = 0; i < code.Length; i++) code[i] = alphabet[RandomNumberGenerator.GetInt32(alphabet.Length)];
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SetupCode = new string(code, 0, 5) + "-" + new string(code, 5, 5);
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GameServer.Log("============================================================");
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GameServer.Log(" WEB PANEL SETUP - open the panel in your browser and enter");
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GameServer.Log(" this code to create the owner account: " + SetupCode);
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GameServer.Log("============================================================");
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}
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/// <summary>Konsolenbefehl "panel": Adresse und (falls noch nötig) den Einrichtungs-Code zeigen.</summary>
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public void PrintInfo()
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{
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GameServer.Log(SharesGamePort ? $"Web panel on the game port {config.Port}" : $"Web panel on port {config.PanelPort}");
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if (SetupCode != null) GameServer.Log("Setup code for the first account: " + SetupCode);
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else GameServer.Log($"{users.All().Count} panel user(s): " + string.Join(", ", users.All().Select(u => $"{u.Name} ({u.Role})")));
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}
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static int FreeLoopbackPort()
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{
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var probe = new TcpListener(IPAddress.Loopback, 0);
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probe.Start();
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int port = ((IPEndPoint)probe.LocalEndpoint).Port;
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probe.Stop();
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return port;
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}
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static IPAddress ParseBind(string address)
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{
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if (string.IsNullOrWhiteSpace(address) || address == "*" || address == "0.0.0.0") return IPAddress.Any;
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if (address == "localhost") return IPAddress.Loopback;
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return IPAddress.TryParse(address, out var ip) ? ip : IPAddress.Any;
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}
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// ---------------------------------------------------------------- Gleicher Port: HTTP erkennen und weiterreichen
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/// <summary>Beginnen die Bytes wie eine HTTP-Anfrage? (Spiel-Pakete beginnen mit einer kleinen Längenangabe.)</summary>
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public static bool LooksLikeHttp(byte[] b, int n)
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{
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if (n < 4) return false;
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for (int i = 0; i < 3; i++)
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if (b[i] < 'A' || b[i] > 'Z') return false;
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return (b[3] >= 'A' && b[3] <= 'Z') || b[3] == ' '; // "GET ", "PUT ", POST, HEAD, DELE, OPTI, PATC ...
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}
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/// <summary>Browser-Verbindung vom Spiel-Port an das intern laufende Panel weiterreichen (in beide Richtungen).</summary>
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public async Task RelayAsync(TcpClient browser)
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{
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var real = (browser.Client.RemoteEndPoint as IPEndPoint)?.Address;
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using var panel = new TcpClient { NoDelay = true };
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int localPort = 0;
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try
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{
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await panel.ConnectAsync(IPAddress.Loopback, InternalPort);
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localPort = ((IPEndPoint)panel.Client.LocalEndPoint).Port;
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if (real != null) relayed[localPort] = real.IsIPv4MappedToIPv6 ? real.MapToIPv4() : real;
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using var a = browser.GetStream();
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using var b = panel.GetStream();
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var up = a.CopyToAsync(b);
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var down = b.CopyToAsync(a);
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await Task.WhenAny(up, down);
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}
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catch { }
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finally
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{
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if (localPort != 0) relayed.TryRemove(localPort, out _);
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try { browser.Close(); } catch { }
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}
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}
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// ---------------------------------------------------------------- Dateien (Oberfläche)
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void MapFiles()
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{
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byte[] html = Resource("panel.index.html"), js = Resource("panel.app.js"), css = Resource("panel.app.css"), logo = Resource("panel.logo.png");
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app.MapGet("/", (HttpContext ctx) =>
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{
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// /panel ohne Schrägstrich -> /panel/ (sonst zeigen die relativen Adressen der Seite ins Leere)
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if (ctx.Request.PathBase.HasValue && !ctx.Request.Path.HasValue)
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return Results.Redirect(ctx.Request.PathBase + "/");
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return Results.Bytes(html, "text/html; charset=utf-8");
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});
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app.MapGet("/app.js", () => Results.Bytes(js, "text/javascript; charset=utf-8"));
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app.MapGet("/app.css", () => Results.Bytes(css, "text/css; charset=utf-8"));
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if (logo != null) app.MapGet("/logo.png", () => Results.Bytes(logo, "image/png"));
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}
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static byte[] Resource(string name)
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{
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using var s = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
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if (s == null) return null;
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using var ms = new MemoryStream();
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s.CopyTo(ms);
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return ms.ToArray();
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}
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// ---------------------------------------------------------------- API
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void MapApi()
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{
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// --- Anmeldung
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app.MapGet("/api/session", (HttpContext ctx) =>
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{
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var user = CurrentUser(ctx);
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return Results.Json(new
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{
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needsSetup = users.Empty,
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serverName = config.Name,
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user = user == null ? null : new { name = user.Name, role = user.Role.ToString() }
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});
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});
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app.MapPost("/api/setup", async (HttpContext ctx) =>
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{
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if (!CsrfOk(ctx)) return Forbidden("Missing header");
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if (!users.Empty || SetupCode == null) return Error(400, "The panel is already set up");
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if (RateLimited(ctx)) return Error(429, "Too many attempts - wait a few minutes");
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var body = await Body(ctx);
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string code = Str(body, "code").Trim().ToUpperInvariant();
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if (!CryptographicOperations.FixedTimeEquals(System.Text.Encoding.UTF8.GetBytes(code), System.Text.Encoding.UTF8.GetBytes(SetupCode)))
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{
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RecordFailure(ctx);
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return Error(403, "Wrong setup code (see the server console / docker logs)");
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}
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string name = Str(body, "username").Trim(), password = Str(body, "password");
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string error = users.Add(name, password, PanelRole.Owner);
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if (error != null) return Error(400, error);
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SetupCode = null;
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GameServer.Log($"[panel] Owner account '{name}' created ({Ip(ctx)})");
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StartSession(ctx, name);
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return Results.Json(new { ok = true });
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});
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app.MapPost("/api/login", async (HttpContext ctx) =>
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{
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if (!CsrfOk(ctx)) return Forbidden("Missing header");
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if (RateLimited(ctx)) return Error(429, "Too many failed logins - wait a few minutes");
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var body = await Body(ctx);
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var user = users.Verify(Str(body, "username").Trim(), Str(body, "password"));
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if (user == null)
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{
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RecordFailure(ctx);
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GameServer.Log($"[panel] Failed login for '{Str(body, "username").Trim()}' from {Ip(ctx)}");
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return Error(401, "Wrong username or password");
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}
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failures.TryRemove(Ip(ctx), out _);
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StartSession(ctx, user.Name);
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GameServer.Log($"[panel] {user.Name} logged in ({Ip(ctx)})");
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return Results.Json(new { ok = true });
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});
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app.MapPost("/api/logout", (HttpContext ctx) =>
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{
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if (!CsrfOk(ctx)) return Forbidden("Missing header");
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string token = ctx.Request.Cookies[CookieName];
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if (token != null) sessions.TryRemove(token, out _);
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ctx.Response.Cookies.Delete(CookieName, CookieOptions(ctx));
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return Results.Json(new { ok = true });
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});
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app.MapPost("/api/me/password", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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var body = await Body(ctx);
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if (users.Verify(user.Name, Str(body, "current")) == null) return Error(403, "Current password is wrong");
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string error = users.SetPassword(user.Name, Str(body, "password"));
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if (error != null) return Error(400, error);
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GameServer.Log($"[panel] {user.Name} changed their password");
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return Ok("Password changed");
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});
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// --- Server
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app.MapGet("/api/status", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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return await Run(() => server.PanelStatus());
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});
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app.MapGet("/api/players", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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bool withAddress = user.Role >= PanelRole.Admin; // IP-Adressen nur für Admins
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return await Run(() => server.PanelPlayers(withAddress));
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});
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app.MapPost("/api/players/{id:int}/{action}", async (HttpContext ctx, int id, string action) =>
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{
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var need = action == "kick" ? PanelRole.Moderator : PanelRole.Admin;
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var user = Require(ctx, need, out var denied); if (user == null) return denied;
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var body = await Body(ctx);
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string by = By(user);
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string reason = Str(body, "reason");
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return action switch
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{
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"kick" => await RunText(() => server.PanelKick(id, false, reason, by)),
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"ban" => await RunText(() => server.PanelKick(id, true, reason, by)),
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"op" => await RunText(() => server.PanelSetAdmin(id, true, by)),
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"deop" => await RunText(() => server.PanelSetAdmin(id, false, by)),
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_ => Error(404, "Unknown action")
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};
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});
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app.MapPost("/api/say", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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var body = await Body(ctx);
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string text = Str(body, "text"), by = By(user);
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return await RunText(() => server.PanelSay(text, by));
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});
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// --- Banns
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app.MapGet("/api/bans", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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return await Run(() => server.PanelBans());
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});
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app.MapPost("/api/bans/add", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
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var body = await Body(ctx);
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string id = Str(body, "id"), reason = Str(body, "reason"), by = By(user);
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return await RunText(() => server.PanelBanId(id, reason, by));
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});
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app.MapPost("/api/bans/remove", async (HttpContext ctx) =>
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{
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var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
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var body = await Body(ctx);
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string id = Str(body, "id"), by = By(user);
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return await RunText(() => server.PanelUnban(id, by));
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});
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// --- Konsole
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app.MapGet("/api/console", (HttpContext ctx) =>
|
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{
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var user = Require(ctx, PanelRole.Moderator, out var denied); if (user == null) return denied;
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long.TryParse(ctx.Request.Query["after"], out long after);
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var lines = LogBuffer.Since(after, 1000);
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return Results.Json(new
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||||
{
|
||||
last = lines.Count > 0 ? lines[^1].Seq : Math.Max(after, 0),
|
||||
lines = lines.Select(l => new { seq = l.Seq, time = l.Time, text = l.Text })
|
||||
});
|
||||
});
|
||||
|
||||
app.MapPost("/api/console", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
var body = await Body(ctx);
|
||||
string command = Str(body, "command").Trim();
|
||||
if (command.Length == 0 || command.Length > 500) return Error(400, "Enter a command");
|
||||
string by = By(user);
|
||||
return await RunText(() => server.RunCommandCaptured(command, by));
|
||||
});
|
||||
|
||||
// --- Welt / Backups
|
||||
app.MapGet("/api/backups", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
return await Run(() => server.PanelBackups());
|
||||
});
|
||||
|
||||
app.MapPost("/api/world/{action}", async (HttpContext ctx, string action) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
var body = await Body(ctx);
|
||||
string name = Str(body, "name"), by = By(user);
|
||||
return await RunText(() => server.PanelWorld(action, name, by));
|
||||
});
|
||||
|
||||
// --- Server steuern (Start/Stopp/Neustart)
|
||||
app.MapPost("/api/server/{action}", async (HttpContext ctx, string action) =>
|
||||
{
|
||||
var user = Require(ctx, action == "shutdown" ? PanelRole.Owner : PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
string by = By(user);
|
||||
return await RunText(() => server.PanelServerAction(action, by));
|
||||
});
|
||||
|
||||
// --- Einstellungen (server.json)
|
||||
app.MapGet("/api/config", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
return await Run(() => server.PanelConfig());
|
||||
});
|
||||
|
||||
app.MapPost("/api/config", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
var body = await Body(ctx);
|
||||
bool owner = user.Role >= PanelRole.Owner;
|
||||
string by = By(user);
|
||||
return await RunText(() => server.PanelUpdateConfig(body, owner, by));
|
||||
});
|
||||
|
||||
// --- Spielstand als ZIP
|
||||
app.MapGet("/api/save/download", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
var task = server.Invoke(() => server.ExportSaveZip());
|
||||
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task) return Error(503, "The server is busy");
|
||||
GameServer.Log($"[panel] {user.Name} downloaded the save game");
|
||||
return Results.File(await task, "application/zip", $"msco-save-{DateTime.Now:yyyyMMdd-HHmmss}.zip");
|
||||
});
|
||||
|
||||
app.MapPost("/api/save/upload", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Admin, out var denied); if (user == null) return denied;
|
||||
// Größere Grenze nur für den Spielstand
|
||||
var sizeFeature = ctx.Features.Get<Microsoft.AspNetCore.Http.Features.IHttpMaxRequestBodySizeFeature>();
|
||||
if (sizeFeature != null && !sizeFeature.IsReadOnly) sizeFeature.MaxRequestBodySize = 64L * 1024 * 1024;
|
||||
byte[] zip;
|
||||
try
|
||||
{
|
||||
using var ms = new MemoryStream();
|
||||
await ctx.Request.Body.CopyToAsync(ms);
|
||||
zip = ms.ToArray();
|
||||
}
|
||||
catch (Exception e) { return Error(400, "Upload failed: " + e.Message); }
|
||||
if (zip.Length == 0) return Error(400, "Choose a ZIP file");
|
||||
string by = By(user);
|
||||
return await RunText(() => server.ImportSaveZip(zip, by));
|
||||
});
|
||||
|
||||
// --- Benutzer (nur Owner)
|
||||
app.MapGet("/api/users", (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
|
||||
return Results.Json(users.All().Select(u => new
|
||||
{
|
||||
name = u.Name,
|
||||
role = u.Role.ToString(),
|
||||
created = u.CreatedUtc.ToString("o"),
|
||||
lastLogin = u.LastLoginUtc?.ToString("o")
|
||||
}));
|
||||
});
|
||||
|
||||
app.MapPost("/api/users", async (HttpContext ctx) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
|
||||
var body = await Body(ctx);
|
||||
if (!Enum.TryParse(Str(body, "role"), true, out PanelRole role)) return Error(400, "Unknown role");
|
||||
string name = Str(body, "name").Trim();
|
||||
string error = users.Add(name, Str(body, "password"), role);
|
||||
if (error != null) return Error(400, error);
|
||||
GameServer.Log($"[panel] {user.Name} added user '{name}' ({role})");
|
||||
return Ok($"User {name} created");
|
||||
});
|
||||
|
||||
app.MapPost("/api/users/{name}/{action}", async (HttpContext ctx, string name, string action) =>
|
||||
{
|
||||
var user = Require(ctx, PanelRole.Owner, out var denied); if (user == null) return denied;
|
||||
var body = await Body(ctx);
|
||||
string error;
|
||||
switch (action)
|
||||
{
|
||||
case "role":
|
||||
if (!Enum.TryParse(Str(body, "role"), true, out PanelRole role)) return Error(400, "Unknown role");
|
||||
error = users.SetRole(name, role);
|
||||
if (error == null) GameServer.Log($"[panel] {user.Name} changed the role of '{name}' to {role}");
|
||||
break;
|
||||
case "password":
|
||||
error = users.SetPassword(name, Str(body, "password"));
|
||||
if (error == null)
|
||||
{
|
||||
EndSessionsOf(name);
|
||||
GameServer.Log($"[panel] {user.Name} reset the password of '{name}'");
|
||||
}
|
||||
break;
|
||||
case "delete":
|
||||
if (string.Equals(name, user.Name, StringComparison.OrdinalIgnoreCase)) return Error(400, "You cannot delete yourself");
|
||||
error = users.Remove(name);
|
||||
if (error == null)
|
||||
{
|
||||
EndSessionsOf(name);
|
||||
GameServer.Log($"[panel] {user.Name} deleted user '{name}'");
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return Error(404, "Unknown action");
|
||||
}
|
||||
return error != null ? Error(400, error) : Ok("Done");
|
||||
});
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------- Hilfen
|
||||
|
||||
static string By(PanelUsers.User user) => user.Name + " (panel)";
|
||||
|
||||
async Task<IResult> Run<T>(Func<T> func)
|
||||
{
|
||||
var task = server.Invoke(func);
|
||||
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task) return Error(503, "The server is busy or stopping");
|
||||
return Results.Json(await task);
|
||||
}
|
||||
|
||||
async Task<IResult> RunText(Func<string> func)
|
||||
{
|
||||
var task = server.Invoke(func);
|
||||
if (await Task.WhenAny(task, Task.Delay(ActionTimeout)) != task) return Error(503, "The server is busy or stopping");
|
||||
return Ok(await task);
|
||||
}
|
||||
|
||||
static IResult Ok(string message) => Results.Json(new { ok = true, message });
|
||||
static IResult Error(int status, string message) => Results.Json(new { error = message }, statusCode: status);
|
||||
static IResult Forbidden(string message) => Error(403, message);
|
||||
|
||||
/// <summary>
|
||||
/// Nur Anfragen aus der eigenen Oberfläche: sie schicken einen eigenen Header, den eine fremde Webseite ohne
|
||||
/// CORS-Freigabe nicht setzen kann (Schutz vor CSRF). Zusätzlich ist das Cookie SameSite=Strict.
|
||||
/// </summary>
|
||||
static bool CsrfOk(HttpContext ctx) => ctx.Request.Headers[CsrfHeader] == "1";
|
||||
|
||||
PanelUsers.User CurrentUser(HttpContext ctx)
|
||||
{
|
||||
string token = ctx.Request.Cookies[CookieName];
|
||||
if (token == null || !sessions.TryGetValue(token, out var session)) return null;
|
||||
if (session.Expires < DateTime.UtcNow) { sessions.TryRemove(token, out _); return null; }
|
||||
var user = users.Find(session.User);
|
||||
if (user == null) { sessions.TryRemove(token, out _); return null; }
|
||||
session.Expires = DateTime.UtcNow + SessionLifetime; // gleitend verlängern
|
||||
return user;
|
||||
}
|
||||
|
||||
PanelUsers.User Require(HttpContext ctx, PanelRole role, out IResult denied)
|
||||
{
|
||||
denied = null;
|
||||
if (!HttpMethods.IsGet(ctx.Request.Method) && !CsrfOk(ctx)) { denied = Forbidden("Missing header"); return null; }
|
||||
var user = CurrentUser(ctx);
|
||||
if (user == null) { denied = Error(401, "Please log in"); return null; }
|
||||
if (user.Role < role) { denied = Forbidden("Your role (" + user.Role + ") is not allowed to do this"); return null; }
|
||||
return user;
|
||||
}
|
||||
|
||||
void StartSession(HttpContext ctx, string name)
|
||||
{
|
||||
string token = Convert.ToBase64String(RandomNumberGenerator.GetBytes(32)).TrimEnd('=').Replace('+', '-').Replace('/', '_');
|
||||
sessions[token] = new Session { User = name, Expires = DateTime.UtcNow + SessionLifetime };
|
||||
ctx.Response.Cookies.Append(CookieName, token, CookieOptions(ctx));
|
||||
// Alte Sitzungen aufräumen
|
||||
foreach (var kv in sessions) if (kv.Value.Expires < DateTime.UtcNow) sessions.TryRemove(kv.Key, out _);
|
||||
}
|
||||
|
||||
void EndSessionsOf(string name)
|
||||
{
|
||||
foreach (var kv in sessions)
|
||||
if (string.Equals(kv.Value.User, name, StringComparison.OrdinalIgnoreCase)) sessions.TryRemove(kv.Key, out _);
|
||||
}
|
||||
|
||||
static CookieOptions CookieOptions(HttpContext ctx) => new()
|
||||
{
|
||||
HttpOnly = true,
|
||||
SameSite = SameSiteMode.Strict,
|
||||
Secure = ctx.Request.IsHttps,
|
||||
Path = ctx.Request.PathBase.HasValue ? ctx.Request.PathBase.Value : "/",
|
||||
MaxAge = SessionLifetime
|
||||
};
|
||||
|
||||
static string Ip(HttpContext ctx) => ctx.Connection.RemoteIpAddress?.ToString() ?? "?";
|
||||
|
||||
bool RateLimited(HttpContext ctx)
|
||||
{
|
||||
if (!failures.TryGetValue(Ip(ctx), out var list)) return false;
|
||||
lock (list)
|
||||
{
|
||||
list.RemoveAll(t => DateTime.UtcNow - t > LoginWindow);
|
||||
return list.Count >= MaxLoginFailures;
|
||||
}
|
||||
}
|
||||
|
||||
void RecordFailure(HttpContext ctx)
|
||||
{
|
||||
var list = failures.GetOrAdd(Ip(ctx), _ => new List<DateTime>());
|
||||
lock (list) list.Add(DateTime.UtcNow);
|
||||
}
|
||||
|
||||
static async Task<JsonElement> Body(HttpContext ctx)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (ctx.Request.ContentLength is null or 0) return default;
|
||||
return await JsonSerializer.DeserializeAsync<JsonElement>(ctx.Request.Body);
|
||||
}
|
||||
catch { return default; }
|
||||
}
|
||||
|
||||
static string Str(JsonElement body, string name) =>
|
||||
body.ValueKind == JsonValueKind.Object && body.TryGetProperty(name, out var v) && v.ValueKind == JsonValueKind.String ? v.GetString() ?? "" : "";
|
||||
}
|
||||
Reference in New Issue
Block a user