- MscoMod API (ModApi.cs) and ModLoader: own mods from MSCO\Mods, hooks for menu/game/update/GUI, session and player events, Send/OnMessage between players (MsgType.ModMessage) - Server mods: ModList before Welcome, consent prompt (INSTALL & JOIN), download with SHA-256 check into MSCO\Mods\Servers, active only on that server; game start waits for the download - Mods page in the MSCO menu, console command "mods" - Server browser: MODS pill, VANILLA/MODDED filters, mod list in the server profile - PlayMaker ApplicationQuit is ignored in the main menu (ESC used to close the game) - MODDING.md and examples/HelloMod Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
40 lines
1.8 KiB
XML
40 lines
1.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<!--
|
|
Beispiel-Mod für MSCO. Bauen: msbuild HelloMod.csproj -p:Configuration=Release
|
|
Ergebnis bin\Release\HelloMod.dll nach <Spielordner>\MSCO\Mods kopieren (oder auf dem Server nach data/mods).
|
|
GamePath anpassen, wenn My Summer Car woanders liegt.
|
|
-->
|
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Release</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<OutputType>Library</OutputType>
|
|
<RootNamespace>HelloMod</RootNamespace>
|
|
<AssemblyName>HelloMod</AssemblyName>
|
|
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
|
<TargetFrameworkProfile>Unity Full v3.5</TargetFrameworkProfile>
|
|
<LangVersion>13</LangVersion>
|
|
<OutputPath>bin\$(Configuration)\</OutputPath>
|
|
<DebugType>none</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<GamePath Condition=" '$(GamePath)' == '' ">F:\SteamLibrary\steamapps\common\My Summer Car</GamePath>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="System" />
|
|
<Reference Include="UnityEngine">
|
|
<HintPath>$(GamePath)\mysummercar_Data\Managed\UnityEngine.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<!-- MSCO selbst (die Mod-Schnittstelle MscoMod) -->
|
|
<Reference Include="MSCO">
|
|
<HintPath>$(GamePath)\MSCO\MSCO.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="HelloMod.cs" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
</Project>
|