MSCO 2.10.3: bolt stages and part tightness synced, snap to pivot, admin tighten/loosen
- Every bolt (Screw FSM, stage 0-8) and every part's tightness (BoltCheck/Use "Tightness", counted by the tool) is synced as state - before only the bolt turned on other clients, the part stayed loose or tight there - Tightening a part (tool, admin, other player) snaps it exactly onto its pivot (installed parts sit at local 0), except screw-in parts and hinged doors/hoods - Admin VEHICLE tab: TIGHTEN/LOOSEN per part, TIGHTEN ALL/LOOSEN ALL, bolted/loose state - fsmdump "pivots": installed part offsets Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -11,7 +11,7 @@ namespace MSCO
|
||||
/// Version der Mod. Kleine Updates: nur die dritte Stelle erhöhen (2.9.1, 2.9.2 ...) - sie bleiben mit
|
||||
/// Servern und Mitspielern derselben ersten zwei Stellen kompatibel.
|
||||
/// </summary>
|
||||
public const string ModVersion = "2.10.2";
|
||||
public const string ModVersion = "2.10.3";
|
||||
/// <summary>
|
||||
/// Netzwerk-Version (die ersten beiden Stellen). Nur erhöhen, wenn sich das Protokoll inkompatibel ändert - dann
|
||||
/// auch GameServer.ModVersion im Server.
|
||||
|
||||
Reference in New Issue
Block a user