2.10.15: PERF report 2 min after the world loaded, then every 5 min, and a final one when quitting; reset per scene
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -272,6 +272,7 @@ namespace MSCO
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void OnApplicationQuit()
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{
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try { PerfStats.FinalReport(); } catch { }
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// Wer beendet das Spiel? (Diagnose)
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Bootstrap.Log("Game is quitting (scene " + Application.loadedLevelName + "): " + System.Environment.StackTrace);
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}
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