MSCO 2.9.1: fixes without MSCLoader, admin teleport, MSCO branding
- Own JSON reader (MiniJson) instead of Newtonsoft.Json - the server browser failed with "Could not load System.Runtime.Serialization" once MSCLoader was gone - Mouse cursor visible in admin menu/chat/console (PlayerInMenu) - Intro "Press any key" screen replaced by an MSCO loading screen; hook PlayMakerFSM.Awake too - Join links while the game runs: picked up from MSCO\join.txt (written by the launcher) - Admin menu: TELEPORT tab (home, shop, repair shop, inspection, villages, events, Satsuma) - Window title/icon "MSCO - My Summer Car Online", MSCO logo in the main menu - In-game UI restyled like the keymaster website (rounded cards, pills, glow, slim scrollbars) Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -60,6 +60,29 @@ namespace MSCO
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}
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}
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static float nextPoll;
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/// <summary>
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/// JOIN-Link, während das Spiel schon läuft: der MSCO Launcher legt ihn als <Spiel>\MSCO\join.txt ab (Steam
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/// gibt Links an ein laufendes Spiel nicht weiter). Einmal pro Sekunde nachsehen.
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/// </summary>
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public static bool TryTakeRequest(out string host, out int port)
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{
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host = null;
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port = 0;
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if (UnityEngine.Time.realtimeSinceStartup < nextPoll) return false;
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nextPoll = UnityEngine.Time.realtimeSinceStartup + 1f;
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try
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{
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string file = System.IO.Path.Combine(Bootstrap.Folder ?? "", "join.txt");
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if (Bootstrap.Folder == null || !System.IO.File.Exists(file)) return false;
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string text = System.IO.File.ReadAllText(file);
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System.IO.File.Delete(file);
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return TryParse(text, out host, out port);
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}
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catch { return false; }
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}
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/// <summary>Wurde das Spiel über einen JOIN-Link gestartet?</summary>
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public static bool TryGetFromCommandLine(out string host, out int port)
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{
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