Files
MSCO-Dedicated-Server/MSCO.Server.csproj
T
MrMahoandClaude Opus 5.5 e94123fa40 New game from the panel instead of an uploaded save (2.9.3)
World & Backups -> Start new game (console: new-game, also when stopped):
the save is backed up and replaced by a new-game marker (also as reset
point). Joining players are told to start a new game; the server pulls the
first player's save and from then on runs normally. Reset world returns to
a new game when the reset point is one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 17:36:33 +02:00

39 lines
1.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<Nullable>disable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<RootNamespace>MSCO.Server</RootNamespace>
<AssemblyName>MSCO.Server</AssemblyName>
<Version>2.9.3</Version>
<Company>MBM</Company>
<Product>MSCO Dedicated Server</Product>
<InvariantGlobalization>true</InvariantGlobalization>
<!-- Symbol der .exe (Windows) -->
<ApplicationIcon>logo.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<!-- Web-Panel (Kestrel) -->
<FrameworkReference Include="Microsoft.AspNetCore.App" />
<EmbeddedResource Include="Panel/index.html" LogicalName="panel.index.html" />
<EmbeddedResource Include="Panel/app.js" LogicalName="panel.app.js" />
<EmbeddedResource Include="Panel/i18n.js" LogicalName="panel.i18n.js" />
<EmbeddedResource Include="Panel/app.css" LogicalName="panel.app.css" />
<EmbeddedResource Include="Panel/logo.png" LogicalName="panel.logo.png" />
</ItemGroup>
<ItemGroup>
<!-- Tests sind ein eigenes Projekt im Ordner Tests -->
<Compile Remove="Tests/**" />
<None Remove="Tests/**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="SharpCompress" Version="0.50.4" />
</ItemGroup>
</Project>