Production ready: hardening, limits, docs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -65,7 +65,7 @@ if (Array.IndexOf(args, "--import-save") >= 0)
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if (File.Exists(world)) File.Delete(world);
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}
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// Lizenzschlüssel prüfen (wie beim FiveM-Keymaster)
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// Lizenzschlüssel beim Keymaster prüfen
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if (string.IsNullOrWhiteSpace(config.LicenseKey))
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{
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GameServer.Log("No license key set. Get one at " + MasterServer.Url + "/keys and put it into server.json.");
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