Server 2.10.5: far fewer save freezes
Saving makes the game of the asked player freeze for seconds. Joining now asks for a fresh save only if the stored one is older than JoinSaveMaxAgeMinutes (15) and something changed - otherwise the stored save plus the world state; regular saves every 30 minutes (old untouched default 10 is migrated once) and marked not urgent, so the game can wait for a calm moment (60 s deadline). 3 new tests (168). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -7,7 +7,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>MSCO.Server</RootNamespace>
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<AssemblyName>MSCO.Server</AssemblyName>
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<Version>2.10.4</Version>
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<Version>2.10.5</Version>
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<Company>MBM</Company>
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<Product>MSCO Dedicated Server</Product>
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<InvariantGlobalization>true</InvariantGlobalization>
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