Server 2.10.5: far fewer save freezes

Saving makes the game of the asked player freeze for seconds. Joining now asks
for a fresh save only if the stored one is older than JoinSaveMaxAgeMinutes (15)
and something changed - otherwise the stored save plus the world state; regular
saves every 30 minutes (old untouched default 10 is migrated once) and marked
not urgent, so the game can wait for a calm moment (60 s deadline). 3 new tests (168).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-04 00:08:56 +02:00
co-authored by Claude Opus 5.5
parent 4cc71aa079
commit 6e2ef3b570
5 changed files with 63 additions and 13 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<RootNamespace>MSCO.Server</RootNamespace>
<AssemblyName>MSCO.Server</AssemblyName>
<Version>2.10.4</Version>
<Version>2.10.5</Version>
<Company>MBM</Company>
<Product>MSCO Dedicated Server</Product>
<InvariantGlobalization>true</InvariantGlobalization>