Server 2.9.6: no old positions after reset / new game
Late position updates from players that are being reconnected after reset-world or a new game were stored again, so everyone spawned at their old-world position. Tracking stops for those clients now. Test added. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -7,7 +7,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>MSCO.Server</RootNamespace>
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<AssemblyName>MSCO.Server</AssemblyName>
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<Version>2.9.5</Version>
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<Version>2.9.6</Version>
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<Company>MBM</Company>
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<Product>MSCO Dedicated Server</Product>
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<InvariantGlobalization>true</InvariantGlobalization>
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