Server 2.9.6: no old positions after reset / new game

Late position updates from players that are being reconnected after reset-world or a new game
were stored again, so everyone spawned at their old-world position. Tracking stops for those
clients now. Test added.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-03 00:34:15 +02:00
co-authored by Claude Opus 5.5
parent e31953b4ab
commit 5e07fe1001
3 changed files with 18 additions and 2 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<RootNamespace>MSCO.Server</RootNamespace>
<AssemblyName>MSCO.Server</AssemblyName>
<Version>2.9.5</Version>
<Version>2.9.6</Version>
<Company>MBM</Company>
<Product>MSCO Dedicated Server</Product>
<InvariantGlobalization>true</InvariantGlobalization>