Server 2.10.0: distribute MSCO mods from data/mods
- ModStore: mods in data/mods (id, name, version, SHA-256), console "mods [reload]" - ModList is sent before Welcome, files on request in 60 KB parts (once per connection) - ModMessage relayed between players (max 64 KB) - Heartbeat reports the mods to the keymaster (automatic "modded" tag) - Web panel page "Mods": upload, remove, reload (DE/EN) - Tests for list, download, checksum, relay and limits Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -7,7 +7,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>MSCO.Server</RootNamespace>
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<AssemblyName>MSCO.Server</AssemblyName>
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<Version>2.9.6</Version>
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<Version>2.10.0</Version>
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<Company>MBM</Company>
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<Product>MSCO Dedicated Server</Product>
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<InvariantGlobalization>true</InvariantGlobalization>
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